An awesome game! I really liked the shadow mechanic! The only thing I had a problem with is that each level is a bit too long, so it feels a little fustrating when you lose, but it's a really good game!
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L.I.M.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| MUSIC | #469 | 2.582 | 3.333 |
| SOUNDS | #486 | 2.582 | 3.333 |
| THEME | #543 | 2.711 | 3.500 |
| DESIGN | #647 | 2.453 | 3.167 |
| OVERALL | #723 | 2.324 | 3.000 |
| INNOVATION | #733 | 2.195 | 2.833 |
| VISUALS | #891 | 1.807 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Support:
One of the most creative games I've seen in the entire gamejam. Although the platform is not so innovative, mixing it with the weight and shadow factor has made it very entertaining.
Criticism:
Perhaps the penultimate level could be divided in two. It's a bit frustrating having to restart everything after going so far.
Awesome platformer! With the shadow mechanic and the carry mechanic I can see a great puzzle platformer here. One thing I would recommend is to look into this twitter thread by the creator of Celeste. He talks about different game-feel things that make a platformer character super satisfying to control. It may not have been reasonable to add these all for a jam but I think it's definitely worth a read for anyone developing a platformer. Great game, I had tons of fun playing it!
https://mobile.twitter.com/MaddyThorson/status/1238338574220546049




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