I love the mechanics in this game, I just wish they were introduced slowly one at a time so I had a chance to absorb them all! Good music and good visuals. Good job!
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Split In Three's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #1 | 4.632 | 4.632 |
| Use of the Limitation | #4 | 4.526 | 4.526 |
| Overall | #5 | 4.079 | 4.079 |
| Enjoyment | #18 | 3.737 | 3.737 |
| Presentation | #43 | 3.421 | 3.421 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Designer and Writer - SpadgersHat. Programmer - Brick Wall Games. Artist - Blaze. Music - Aptoast.
Software used
Unity, Photoshop, Aseprite, Mixcraft.
Use of the limitation
Each time you move, the color will change and a new element of the maze will reveal itself.
Cookies eaten
An entire pack of ginger nut biscuits.
Comments
Definitely haven't seen a puzzle game implement a mechanic like this before. I think, in execution, the game felt a little jarring to have these colours constantly switching, but I really like the idea you put forth. Graphics were simple but entertaining, the music actually surprised me when I realized you had it split into three parts. That was an awesome idea, though I wish I could hear it all at the same time, just with one of the parts being a bit louder than the others. Great job on the game!
I really liked playing this game. It was such a concept. Definitely one of the best games. :-)
I loved the concept! It was a really unique puzzle game, and the different obstacles were well designed too. The music was great too, although the transitions between tracks felt a little off at times. Also, the storyline was a bit confusing at points, but it was still a nice addition to the game. Overall, I really liked it!
I finished the game in ~15min, I'm not big fan of puzzle games but you did good job with level-balance so even for me was rather easy to beat.
Graphic - clean, aesthetic, nothing fancy, colours shows me everything I need to know.
Music - So we have 1 background music, split in 3 parts, after every move music change. Ill do it slightly different instead of mute other parts, ill just mute them to 10-20%.
Controls - nothing to change.
Congratulations for completed game, I'm waiting for more from you :slight_smile:
Was really fun. The puzzle mechanics with the different colors was well executed and the music really help with the transitions. My only construct feedback will be to improve the presentation. But beside that, is a very cleaver game.
Congratulation to the team for the creation and the completion of the jam.
Fun game. It's actually really clever: the three types of obstacles are on a spectrum of difficulty, but they coexist in the same levels, and that first frame after you spawn gives you just a bit of preparation. Also, the music is extremely catchy.
One small complaint: It gets very difficult very fast. :) It might be worth considering a gentler slope for that difficulty curve.
I really liked the concept and great use of the limitation just the presentation could be more polish but the game it's kinda addicted.
I'm not gonna lie - this game kind of twisted my melon! Really interesting concept tho! I love the use of the limitation, very creative! I'd play a fully polished version of this.
Hey there I am doing video feedback and was asked to try your entry. Really awesome entry! (sorry for the abrupt ending)






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