I had a bit of a rough time figuring out how this one works. Had to skip some levels just so I could see all of the gotchas of the mechanic. I agree that it should have some more introductory levels/instructions, but it could be improved to be something really great, so I would say that this entry was a job well done!
Play game
Fly on It's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #481 | 3.238 | 3.238 |
| Audio | #708 | 2.857 | 2.857 |
| Game Design | #753 | 3.048 | 3.048 |
| Overall | #900 | 2.857 | 2.857 |
| Theme | #1010 | 2.762 | 2.762 |
| Graphics | #1087 | 2.667 | 2.667 |
| Fun | #1096 | 2.571 | 2.571 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The block and the player are stronger together
Did you write all the code yourself and made all the assets from scratch?
I wrote all the code myself and built all the assets except for the music from scratch
Comments
The visuals are very simplistic so nothing too special here. The Gameplay is where this game could shine. However I had a lot of issues getting the mechanics to work correctly. Maybe some more easy intro levels to explain the mechanics could have helped the player out to enjoy the game more. The idea has potential.
I streamed it here:
It was pretty hard at the start, but you get the hang of it pretty quickly. The mechanics are unique and the audio is just calm. Overall pretty fun to play!
It was hard, I think you need a gentler introduction to the different movements. However, the mechanics are solid and the music is epic.
it was pretty hard to understand at first, but when you do, that's a very cool game. good job! if you happen to try my game, please let me know your opinion!
It was a bit hard to learn at first. Other than that pretty amazing mechanics and game. The concept is very cool. And the style is also cool. Music is repetitive but good enough for a puzzle game.
Eveyrthing worked pretty well! Its a great idea! I couldn't do some levels though because the level would just skip randomly even if i didn't press the skip button. Had fun though!
The idea behind the game is great but I couldn't get the player to fly on the block for some reason so I couldn't play it. This can become a great game once the flying mechanic is fixed!
The magnet concept is great, I see a lot of potential from the game mechanic.
At the first level, the game throws a log of texts instantly. I would like to suggest you hide some of the text first, and show it the exact timing player need it, it'll provide a better learning curve.
It seems like you have a good idea for a puzzle platformer here, but I didn't understand the instructions or something is missing. It says you can fly with your box, but I wasn't able to. Skipping the first level, I was able to get the magnets working on the second level and complete it, but after that not being able to fly with the box was an issue still. How do we jump/fly with the box?


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