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Rubella's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #173 | 3.686 | 3.686 |
| Theme | #203 | 3.882 | 3.882 |
| Audio | #209 | 3.510 | 3.510 |
| Overall | #305 | 3.487 | 3.487 |
| Game Design | #517 | 3.294 | 3.294 |
| Graphics | #520 | 3.412 | 3.412 |
| Innovation | #572 | 3.137 | 3.137 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Rubella is all about teaming up with your fellow virus strains so you can do greater things. The more versions of yourself that you can collect, the more powerful you become!
Did you write all the code yourself and made all the assets from scratch?
Yes, all assets were made by me (minus a few of the sound effects purchased from Splice)
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Comments
So much work went into this game! Truly one of the best submissions I tried, in terms of "Fun".
I really enjoyed smashing that window. And the fact that it tells you what you'll get to do once you reach a certain score (e.g. Chainsaw at 30) really keeps you engaged!
I would add some sort of indication as to where your closest "friend" is, since it's a bit tedious to find them when you're really little (like for a score lower than 5, let's say).
Other than that, really great submission! Be proud!
I like your game! :)
I think it fits perfectly with the theme and the core mechanic was pretty fun.
I really like the fact that when you grow, the camera also gets further away. Like, It really gives the sensation that you are indeed getting bigger and it gets easier to find other viruses and gave a better look at the space.
So great job :) I hope you are proud of your game.
Check out my project if you got the time.
Hey, quite a nice game, the graphics and sounds was truly nice! Would have hope for a little boost or something, at some point I felt it was a bit slow to get all my little friends :)
the amount of different level variations is astounding :D alaso the handdrawn textures are astounding too :D man you're! also check the my game if you don't mind
I like the transitions between levels and the logic behind it. :)
The music is cool and the art is nice too!
I think the screen is too close at the beginning, I kept dying because of an Ant rushing over me and not be able to change direction on time...
The rate of losing our score is too fast also, so even over 10 points, touching a deadly point means death.
And has other comments said... No checkpoints is really discouraging haha
Nice work overall :)
The game idea was cool, the music and graphics were nice. I gave up after dying on level 3 though because:
It was very unclear what killed you, I for example died by bumping into a pair of rocks close to the river on level 2, I also feel like water shouldn't kill you, only that you should be prevented from walking on it(as bacteria generally don't die from water) the colliders of certain enemies were very off, and you had to restart from level 1 if you died.
Except for what was mentioned above, I really liked the game.
The game's world gives me Katamari and Cool Spot vibes, but holy crap is the music LOUD!
nice :)