How do I kill final boss?
Both of us stuck shooting at each other endlessly :D
Some levels have longer corridors which without something moving looks like player isn't moving at all.
Visuals are pretty good and concept is also interesting.
| Criteria | Rank | Score* | Raw Score |
| Visuals | #261 | 3.545 | 3.545 |
| Sound | #292 | 3.182 | 3.182 |
| Simplicity | #433 | 3.485 | 3.485 |
| WOWIE! | #447 | 2.939 | 2.939 |
| Fun | #489 | 2.909 | 2.909 |
| Topic | #598 | 2.697 | 2.697 |
| Creativity | #632 | 2.697 | 2.697 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
I made all of the music and sound effects myself using beepbox.co
Credits
PremedLynx
How do I kill final boss?
Both of us stuck shooting at each other endlessly :D
Some levels have longer corridors which without something moving looks like player isn't moving at all.
Visuals are pretty good and concept is also interesting.
Thanks for the feedback! To kill the final boss, you just have to keep shooting it until the health runs out. However, you can notice the final boss getting low health if it starts firing faster. Another reason why it might be going on for a while is if you keep getting hit constantly, because when you get hit the boss heals 5 health. I hope this helps! ( I probably should of added some type of a health bar, my apologies).
Interesting concept. I really like the palette and aesthetics of it, well done!
Interesting concept. I really like the palette and aesthetics of it, well done!
Design and sound design are complementary. I don't know if i play well beacause when i'm done killing mobs i don't go to the next level (Level 1, next the tutorial)
Hey there, I'm sorry that I didn't make this clear enough, but in order to advance to further levels, you have to lose all of your hearts (located at the top left corner). Enemies are able to give you extra hearts, so if you get hit, you might have to press r on your keyboard to restart the level. I hope this fixes your problem and you can give this game a second chance.
having to click the weapon seemed a bit unnecessary, the rest is fine.
I like how you gain health when you get hit by the enemies, that's a nice touch. My only feedback is the weapon choosing mechanic is not very responsive. I get that you wanted it to make challenging and that does it to some extent but only if it reacted to the first click. It's a bit delayed which makes it a bit frustrating. Overall good vibe!
Sometimes clicking on the pistol (and especially the area around it) doesn't have any effect and it got a bit frustrating. Why do you need to click on the pistol if there's no other weapon in the game, by the way? In my humble opinion, you could get rid of the weapon choosing mechanics and focus on the "dodging the enemies" part, which was nice. :)
Nice game. It was a bit hard to find out how to shoot but anyway very cool! Could you play my game too
Nice game. Clicking to equip the gun actually added to the frantic nature for me, so I didn't find that to be an issue. Cool boss too. What's missing for me is a connection to "why" hitting enemies lowers your health. But great work overall.
Awesome art. The movement speed is unneccesarily too slow though
at the beginning I didn't understand what to do as the text had a confusing font and keeps moving XD, anyway good game, also I like boss fights in games and this one got it
I think I glitched out on the 2nd level? Couldn't progress for some reason. But man the game is pretty, and sounds great.
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