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SpaceVenture

SpaceVenture is a sci-fi comedy adventure game that combines interplanetary exploration and puzzle-solving with satire. · By guysfromandromeda

I've just completed V4 of SpaceVenture

A topic by tomimt created Nov 15, 2020 Views: 283 Replies: 5
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(+2)

So, if anyone is wondering, yes, you can play this current version of SpaceVenture through. Overall, I'd say it is a decent game even with all the bugs.  It's not really a difficult game, the hardest thing about it really are the bugs it currently has and the general lack of responsiveness when you try to do things.  This in itself leads into some brute forcing where you just try everything until you finally figure out what the puzzle actually wanted. With actual responses this could have even been fun. 

(+1)

Just finished it as well. Overall the art/sound/story/humor are all pretty good, but the gameplay and UI are absolutely terrible the entire way through. The general lack of polish also makes the game frustrating to play through. A lot of the things that even have names to click on have no description at all, and when they do it's the same generic message for all of them. Worst is when correct actions have no indication that they're a good idea until after you've already done it.

I would also remove all of the click-and-drag elements and replace with the traditional point-and-click style which is the namesake of this genre. It's not like point-and-click doesn't work on tablets, which feels like the root of these ugly UI decisions. It seems especially weird that the final puzzle has no click-and-drag at all, normally your gameplay elements teach the skills needed to complete the final task, at the very least these should be consistent.

I really hope they plan to polish some more once the save system is working. The recent kickstarter post seemed imply they were gonna kick it out the door as soon as it was functional, which would be a tragedy since the game underneath all the problems is actually decent.

(+2)

I was thinking the same about the drag and click elements. The first part of the game makes a big deal out of them, but in the last part, it feels like they forgot they had the functionality.

Wish I could finish. I seem to be stuck on a bug - even after multiple clean attempts - the same thing happens.

/t/1073045/v4-ace-after-facebox-on-floor-rather-than-seat

I had to play on a totally different machine - and was able to pass whatever that bug was. And just beat the game. I really like it. Not a fan of the Rooter/Quicksilver part - because it seems so random.

(+2)

Overall, I'd say the ending feels a bit rushed. I suspect there was some longer sequence there that was cut out because they just don't have the resources to do much more.