I loved the visuals in this one. There were some good music choices, but the opening piano loop was an awkward length, and all of the loops caused clicks (bad edits) at the loop points. It would be great to have more audio feedback for every in-game action/interaction too. I got stuck at Halloween, but was enjoying the game until then. Good job!
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Fade - A Ghost Story's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #12 | 3.657 | 4.222 |
| Overall | #32 | 2.983 | 3.444 |
| Audio | #36 | 2.694 | 3.111 |
| Fun | #46 | 2.502 | 2.889 |
| Gameplay | #55 | 2.213 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How have you used the theme "Strength Lies in Differences" in your game?
I wanted to tell an emotional story through the lens of a different kind of hero - a ghost. This ghost is no longer alive and is on an entirely different plane of existence, but (as you will learn throughout the game) this ghost has shown extreme strength by choosing to stay in the world and watch over it's daughter as she grows up, even if it means losing themselves in the process.
Number in team
2






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