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Beelzebounce's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Simplicity | #19 | 4.361 | 4.361 |
| Fun | #35 | 4.000 | 4.000 |
| Sound | #58 | 3.806 | 3.806 |
| WOWIE! | #115 | 3.667 | 3.667 |
| Creativity | #123 | 3.861 | 3.861 |
| Topic | #299 | 3.444 | 3.444 |
| Visuals | #505 | 2.944 | 2.944 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
Zayne from LTGD
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Comments
Seems interesting tbh, i haven’t played it yet, but i will
Great addictive fun! Only issue I found was that when you click, the gun appears on the cursor (so the gun can jump around, as opposed to gliding with the mouse), maybe it'd be better if it followed the cursor? Although I have seen your devlog and I realise you made this with touch controls in mind.
Great job! Please check out my game if you get the chance.
The ragdoll does get stuck around a lot, but it's pretty entertaining to play. I could totally see this being addicting af if you were to add stuff like more guns and more people to... Put out your masochistic desires out on? Either way, good job!
infinite points baby!! B) (ye the player has been stuck for like 2/3 mins now... I'm alsmost sure he's stuck like that)
The game is really good and, despite of what you say in your devlog (that's how i discovered you btw), the art is pretty good. Only thing i'd change is the shotgun because it's the only weapon that you can't use while holding the mouse/finger (that's pretty inconsistent and counter intuitive imo), but other than that good job really!! (^D^)
After learning the main mechanics, it's quite an addictive game. This should be on the google play store.
Jesus