Nice use of lighting and visual effects, but is my character invisible? I also suggest making a tutorial level first like maybe the first scene only having like 1 or 2 enemies to ease the player into so they know what to expect.
The character invisible thing, is the Z axis on the character maybe out of the camera's view?
Play Alien: Evolution
Alien: Evolution's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #3 | 3.900 | 3.900 |
| Art | #9 | 3.300 | 3.300 |
| Overall | #11 | 3.233 | 3.233 |
| Theme | #20 | 2.500 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nice use of lighting and visual effects, but is my character invisible? I also suggest making a tutorial level first like maybe the first scene only having like 1 or 2 enemies to ease the player into so they know what to expect.
The character invisible thing, is the Z axis on the character maybe out of the camera's view?
Good game, we made similar game once but this one is so elegant and very vice to play. Keep up the good work.
It quite hard for me, I died so many times :D but the effect of shooting and control is smooth, made me keep playing.
The gameplay is very fun, one of the most fun I played on this jam.
Thank-you for not wasting my time in the beginning! I was able to get right into the game and was immediately hooked in by those solid controls and shooting mechanics. Both my partner and I played through the entire game because we were actually having fun playing it. My only major gripe is that the backing track sounds horrible. Maybe it was just buggy or something, but I feel like any royalty-free space/ambience track would have been better. Also, the evolve theme didn't feel very strong to me.
Well done! After trying out around 10 games, this is my favourite game this jam.
Great job! Controls felt good, nice art style as well.
Think there is a bug with the player model not showing up but still fun.






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