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Pre-Jam Discussion: Introduce yourself! Sticky

A topic by lysander created Jun 09, 2016 Views: 12,382 Replies: 115
Viewing posts 21 to 40 of 93 · Next page · Previous page · First page · Last page
(2 edits) (+2)

So, introductions are in order now, aren't they? Hello. My name is Alex. I'm 21. Ever since I was young I've had a great passion for cartoons and games, which have inspired me to draw characters, write, and also designing games.

I have experience starting a few games that I'd like to use to finally finish a game. For this jam, I'd like to make it a visual novel. I believe it is a genre with much untapped potential and can be a lot of fun to interact with the player through a story.

I am an excellent writer who's made a lot of research on the subject and practice on different mediums. I've also been told I'm very good at organizing things and character design. I'm OK at drawing, but well. As for programming, I have some practice with RPG Maker and I'm currently learning Ren 'Py.

Also, uh, I really like Metroid, Pokémon, many RPG Maker games like OFF (I think it's genius) and Don't Starve. It's really rad.

For anything, contact me at detectiu.alex@gmail.com. I'd love for anybody to work on my team. See ya!

(3 edits) (+5)

1. Hi there! What's your name? Want to introduce yourself?

Heyo! I'm Della! I'm 22, and a visual development artist. :D

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This will be my first game jam ever! I only very recently found out that people made small games in jam sessions about two years ago through IndieCade. First time I knew about indie games through them actually. It's really cool to see what people can make in such a small amount of time and I wanted to be a part of that :D

I hope to make friends and connections with this jam :)

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I love games with a twist in gameplay, and/or ones that have a really nice message and feeling. Some of my favorite games are The Beginner's Guide, Journey, Undertale, Monument Valley, and it's not out yet but I did play it and loved it, Pavilion and Abzu. I also like Skyrim haha too many hours on that.

Again it was IndieCade that really inspired me to be very interested in being a part of this. For some reason I thought that there was an unspoken rule to make big games like triple A companies so when I saw games that were smaller it blew my mind!

4. Do you have experience with game development? What did you do/with what engine?

For my senior thesis I made a game with two friends with Construct 2. It was very challenging since it was really just a small kind of demo to show off the animation and the "what ifs" of it. I did the background art, level design, and put it in Construct 2. I don't have any experience in programming, and I'm more interested in designing the art for the game, but it was a cool experience and I enjoyed working in a team!
Some art and concepts of the game, Empty that I made with my friends can be found on my portfolio: http://dellafolio.blogspot.com/

5. Tell us about something you're passionate about!

I enjoy cartoons, beautiful stories, walking in parks/hiking, and feeding my dad's pigeons. I also like watching How to videos and stop motion films.

If anyone wants to connect on early and talk, or maybe you have some game recommendations lets talk :D

I'm on Twitter, , but if you also have a Discord hit me up I'm @Dellacioso #7411

Edit: and you dont have either you can email me at dellacioso@gmail.com :)

Host(+1)

aaaa i loved abzu! i can't wait for it to be released. also yoo your art is really incredible! i can't wait to see what you make!

(+1)

thanks j!! ✧٩(ˊωˋ*)و✧

Submitted(+6)

Hello, I'm Adrian and I'm pretty excited to be doing a game jam as it's my first! I'm anxious to see what I'll be able to come up with and I hope to see what others are able to make as well. If you don't know me, I'm a shy teen with a passion for art of all mediums (especially music and video games). My tastes are pretty all over the place in terms of music genres (hiphop/rap, electronic, jazz, metal) and I like wayyy to many different kinds of games (Binding of Isaac, Pokemon, Earthbound, Dark Souls, Xenoblade X, etc. etc.). I love meeting new people and making friends, although I'm kind of an introvert, and I hope to meet other artists and developers throughout the jam!

I've been using Gamemaker to design some very small platformers for almost a year now and have been working with FL Studio for over two years making electronic music.I have a decent grip on GML (Gamemaker language) and I'm hoping to make something cool using the engine. At my highschool we got to work on making a game for one of the final grades and I developed a little stealth platform game in Gamemaker with a couple of my friends and in the process I had a lot of fun, even though i did most of the work lol. At the moment I am working on a open-world action platformer game:


Overall I'm can't wait to participate in the jam!


(4 edits) (+3)

Looking for a team!

1. Hi there! What's your name? Want to introduce yourself?

What's up! My name's Elaine, and I'm a 21 y/o recently graduated concept artist. I currently specialize in stylized environments but would like to create a game of my own some day.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I have not, this will be my first time :)
As a concept artist, my job is to create images but I've grown unsatisfied with just painting. Now I want to do even more and take it to the next level of playable pictures. I've started a personal project called Nascent (it's still in its baby stages) but I'd like to use it as a base for learning game dev and eventually make it into a game in the future.

My college was quite small so I also want to make new friends that also enjoy suffering for the love of expressing art :3c

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I look up to games that make you feel nice but also awful, all in the lesson of learning, self-reflecting or just feeling something.
Some favorites are Journey, Shadow of the Colossus, Monument Valley, the Beginner's Guide, and Ori and the Blind Forest and Viridi. They all inspire me to tell a story than anyone can relate to, because we all feel loneliness, guilt and frustration but also hope and happiness.

I also volunteer at IndieCade and it's inspiring to hear the stories of the devs on how their small ideas and stories became a reality. Some of my favorites from them so far has been Mare, Hyper Light Drifter, Overland and Linelight.

4. Do you have experience with game development? What did you do/with what engine?

I have absolutely no experience with gamedev engines :D ! But that's why I'm here :)

5. Tell us about something you're passionate about!

I love nature baths, plein-air painting, listening to music and watching films (and behind the scene stuff). Non-artistically, I like riding my motorbike, watching my orchid mantis eat, collecting plants during travels and challenging myself with spicy food.

Hit me up on Twitter! :D

Host(+1)

elaine your paints are so gorgeous!! i'm crying at nascent i can't wait to see what kind of game you make ;;o;; !!

(+1)

Yaa thanks, J!! I'm excited heh and thanks for hosting this game jam :D

Submitted

your portfolio is absolutely STUNNING and nascent looks amazing *O* i'm so excited to see more of your work!! being willing to go hard and suffer for the art that you love (and for spicy food lol) is something i totally understand. also, ohhh mannn shadow of the colossus is seriously one of the greatest games i have ever played. i have endless love for sotc.

Ah, thank you!! Super excited for The Last Guardian:D

Submitted

YESSS, i low key wept when it was announced for real at e3. tlg is finally happening!!! ;u;

(2 edits) (+3)

1. Hi there! What's your name? Want to introduce yourself?

Hi, I'm Jay. I am 23. They/them. I like mythology, pastries, and fat birds. When I was very young I was convinced I would grow up to be either an Egyptologist or a unicorn, couldn't quite make up my mind.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not participate in the last jam. I kinda eyed it but was busy with work at the time. I recently moved and am jobless for now. Returning to college in the fall. So I have room to give this a shot.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I really like the Legend of Zelda: Oracle of Time, Kindom Hearts 2, Star Control II, Gone Home, Kentucky Route Zero, and Oxenfree. That said some of the games that have most inspired me were Off and Pom Gets Wifi. But I really only became determined to make my own game from some stuff said by people I follow on twitter.

4. Do you have experience with game development? What did you do/with what engine?

Not really. I have done writing before (and NaNoWriMo) and I have made up little texting adventures on the fly with my friends, but nothing really qualifying as a full game.

5. Tell us about something you're passionate about!

I mean, video games? Also theatre, cryptology, and uhh history in general I guess. I like learning new things, which I pursue really sporadically and with a lot of topic hopping.So I am kinda hoping that doing a jam like this will help me stay focused and see something through to completion

(1 edit) (+5)
I'm here to advise and maybe jam outside my comfort zone.

1. Hi there! What's your name? Want to introduce yourself?
Hi. Tyler Tomaseski. Yes.

I dev w/ PolyKnight Games and am a member of the Dallas Society of Play (DSoP). Your wonderful organizers dropped by and asked to help out some newbies if we had time. I'm pretty fresh myself, but I've cut my teeth on jams a fair amount by now. Also, I'm a Unity3d/2d guy.

Here to help, maybe make something.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No I didn't. Here to help out some newbies. I might pump out a small jam, maybe try my hand at some programmer art.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

This question requires an essay format. Any every game I played as a kid, even the ones that were bad looking back. I generally treat games as an art-form instead of entertainment, so I'd reference the game that made me view games as pieces of art: Sonic '06... and Planescape, Ico, Yume Nikki, SotC, Metal Slug, TLoZ:MM, Etc. This list is too long.

4. Do you have experience with game development? What did you do/with what engine?

Programmer & Director @ PolyKnight Games. I work in Unity3d and normally make 3D games, but if I make a jam-game by myself it'll very likely be 2D. My real passion is level-design, but I happen to also be good at programming. Programming is in higher demand, so I do that.

10-Days of Dreaming (Jam)

Monster Truck (Jam)

FurBall (Jam)

WhiteWall (Jam)

InnerSpace

5. Tell us about something you're passionate about!

Dark Souls and GameDev. I won't spiel too much. I'm nice, looking forward to helping out some new gamedevs. You'll most easily find me on Twitter or in the Slack Channel.

Jam Host(+1)

it's me from DSoP! haha, i told my boyfriend about innerspace and the first thing he said was "they probably like dark souls"... i'm guessing from the implicit storytelling method? i could be wrong since i haven't played myself, but i can always appreciate implicit story telling!

Yeah, the way we're trying to handle storytelling is very dark souls-y... And I'm super obsessed with the game.

You're coming back to DSoP right?

Submitted (5 edits) (+3)

1. I'm Leaf. :) 26, married, and a recent graduate with a degree in New Media Arts.

2. Nope, didn't participate last year, just now heard about this. I was already planning on making something this summer, seems like really great timing to do it in a game jam.

3. Final Fantasy XI inspired me beyond words. The immersive experience taught me to cherrish even the most basic interactions with people, and helped me cultivate an appreciation for my surroundings and experiences.

4. Very little. I've honestly never worked with an engine. I plan on coding something webased using Javascript/Coffeescript. I might develop the UI with Angular JS.

5. I'm an illustrator,I love art. My technical skills are also all pretty much web-based.

**EDIT 1/11/2021 This was written by my former self. I've since transitioned and my name is Clover. I removed their dead name and replaced it with what I refer to my past self as now. 

(+1)

Awesome to see another FFXI player! Good luck in the jam~

Submitted

Thanks a bunch! Same to you! :D Got big plans for your game?

Thank you! Eeeeh, kind of? My only hopes is to get the main idea down!

Submitted(+2)

1. Hi there! What's your name? Want to introduce yourself?

I'm Niki Fakhoori, a 2015 SCAD graduate. I hold a BFA in Sequential Art with minors in both Concept Art for Games and Interactive Design/Game Development.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I just found out about this jam, and I think it would be a great opportunity to motivate me to get a short project done for practice and portfolio-building.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I have way too many favorites to list. My overall favorite genre is RPG, but I also love visual novels. Most of my favorite games incorporate lots of character interaction and world-building, and a few are notoriously difficult. They also feature mechanics that are simple to grasp but are just complex enough to feel unique and interesting. I also love games with a good sense of humor. These are the kinds of aspects I hope to incorporate into my own games.

4. Do you have experience with game development? What did you do/with what engine?

My experience working on games is mostly limited to asset creation (2D and 3D), design documentation, and scripting. I have basic knowledge of programming languages that I hope I can improve during the course of this jam.

5. Tell us about something you're passionate about!

I love drawing and telling stories. I also love making people laugh.

Submitted(+6)

1. Hi there! What's your name? Want to introduce yourself?

I'm Summer/Veo, owner of dragonGlitch Games LLC. I'm also one of the many folks from DSoP, Dallas Society of Play.

I'm 29 and female - my dayjob I am a software developer for IBM. My nightjob is working on video games. :)

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

First time doing this jam, however, I am a game jam vet (11 game james completed, other side projects), and my main goal is help others through the game jam process. Please ask me questions and advice. :)

My other reason is to learn Shader Forge for my main project, Mercenary Leto. So my game this time will be small in scope with plenty of room to focus on the new technology.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favorite game is Exile II : Crystal Souls.

Others - Super Maro RPG : Legend of the Seven Stars, Mario 3, Final Fantasy Tactics, Silent Hill 2, Undertale

4. Do you have experience with game development? What did you do/with what engine?

I use Unity 2D, with Photoshop CC for sprites, and Graphics Gale for animating them. I occasionally use PaintTool SAI for sketch work.

I've made games in Php, Java, and ImpactJS, as well.

5. Tell us about something you're passionate about!

Reading, drawing, creating. Helping others in video games. Making my friends laugh. Cooking and cleaning for my boyfriend, whom I dearly love. :3

6. BONUS - Tips from a Game Jam Vet

After the 7th or 8th game jam I've done, I've come up with a schedule that helps me with manages scope - do this in order -

  • 1/3 of the time for the jam - game is mechanically complete - ie, if it's Mario, you can jump on enemies and move and hit blocks. One screen prototype. Can be ugly, that's not the point of this step. The point is if your game loop is fun and short enough for you to build on it.
  • 1/3 of the time - game is feature complete - ie, if Mario, you have all the levels and enemies and bosses you want. You can play the game from start to finish. Again, it still doesn't have to be pretty. Give to your friends to playtest at this point to find bugs.
  • 1/3 of the time - make the game pretty - this is your time to polish, balance, and tweak anything that needs to be done.
It's loose, but every time I never did this it bit me in the ass later. I'd have incomplete areas, rushed AI, and bugs. Hopefully it helps you too!

* Don't have choice paralysis. Pick a game idea, pick an engine, and go. Finish it. Just do it. Even if it turns out terrible and you hate it.

* Ask for help.

* And above all, some of this advice may not work for you. Point is, all of us vets have different answers to your questions. We are all opinionated people, after all. But I would think all of us would say "just do it!" and couldn't be more proud. :)

Host(+1)

aaa thank you for dropping some sound advice! i definitely could use these words myself. we're excited you can lend experience and advice to jammers!

(+2)

1. Hey, guys! My name's Justin. I'm 15 but everyone thinks I'm 19. I'm a graphic designer and I like to draw and animate stuff!
2. This is my first game jam and I'm super hyped! I joined because I heard about a g-jam pretty recently and it sounded interesting. My friends and I have been designing video games nonchalantly for the past year so I thought it would be cool to test our abilities and meet some cool people.
3. My favorite games are Shovel Knight, Mega Man 2, and Legend of the Fuji Apple looks really cool. Shovel Knight definitely was the thing that started me on developing games, it's a huge inspiration.
4. I have a handful of game development experience. In our team I was the graphic designer and did some level design. Our programmer uses game maker. We're pretty casual.
5. I'm all about drawing and animating, dude! It's pretty farout!

(+2)

1. I'm Autumn! I'm a 17 year old girl and I love to start projects. trying to get better at finishing them, and a deadline is a good way to do that!!

2. I did not participate in the last one (I didn't even know about it). a few people I follow on twitter are participating this time and it sounds fun!

3. my absolute favorite video game is pokemon mystery dungeon explorers (lmao). I also love persona 3 and bravely default.

4. I have no game dev experience! I drew character art for a friend's game last year (unrelated to a jam) but it never saw the light of day...

5. I'm very passionate about storytelling and this'll be a good medium for the one I have in mind!!

Host

yessss lys and i are so excited to see storytelling focused games!! we can't wait to see what you make!

(1 edit) (+3)

1) Ahhh hey, I'm Tony! I'm a 21 year old college senior studying Digital Arts, focusing on Audio Recording and Production. I'm here looking to join a team to provide soundtracking and SFX!

2) I did not do the last jam, nor any game jam before, so I'm a totally new scared little baby. I'm joining because I really want to collaborate with passionate people and put my composing-in-a-time-limit skills to the test!

3) Jak 3 is my favorite game of all time, and I adore all sandbox/open world games. However, the games that inspire me most are things like Covetous and Loved, little flash games that have an insane amount of powerful storytelling bottled up, like holy crap

4) I have a little experience composing songs and SFX for a friend's game, but I'd like to be much more involved with the game's development and get a strong understanding of the attitude of the game. I have no game development experience, but I love stories and character quirks and such, and can help with writing!

5) I an extremely involved in the Magic: The Gathering community and adore the game to death. My favorite thing to do in the world is go on stage and perform improv comedy with my team at school every week. Also Iron Giant was such a good movie. Like, it's reeeeeallly good.

6) No seriously, do you want to watch Iron Giant? Right now?

7) That's cool, that's cool.

8) You sure?

(+3)

1. Heya! I'm Ethan. I like puns a lot, and consider myself decent at writing and quick wit.

2. Didn't participate in the last one. One of my friends tipped me off to this jam's existence, so I decided to join to try a new genre.

3. Oooh, I like all sorts of games. Really, it would be easier to tell you the ones I don't like: Fighting, racing, trading card games. Also, any game that doesn't have any sort of end goal beyond beating your own score, a la Crossy Road. I want some form of direction in my games. I wanted to make games for a long time, but never got around to learning anything until the past year or so.

4. I have, like I said before, about a year of experience. I have 6 games out on my team's website (http://www.topbunkstudios.blogspot.com/), but I only had a hand in 4.

5. I just want to make games that people will hopefully enjoy. I want to improve the world a little bit with my games. I want somebody to point to one of my games and say: "That, that right there, brightened up my day a little bit."

Good luck to you all!

(+2)

Happy to know more and more people like you want to make games that will make change someone's life maybe just a little bit. It's nice to make people feel.

Submitted(+2)

1. I'm Valerie! I'm a beginning game developer and founder of Astral Flux LLC.

2. I didn't participate in the last jam because I was busy with other games! I'm joining this one because it sounds really fun, and also because I want to learn how to use Unity better.

3. Oh man, I have so many favorite games… I generally love RPGs, and games with really colorful, fun-to-explore worlds. Some of my favorite games are Mother 3, TLoZ: Wind Waker, Kid Icarus: Uprising, Spelunky, and Super Mario World. There are a ton of games that have inspired me… too many to list here!

4. I took an awesome class for game development, and I've made a couple of small games with XNA and GameMaker. This'll be my first game made with Unity, though.

5. I really love video games, obviously, and especially making them. Comics and astronomy are really cool too!

(+2)

1. Hi there! What's your name? Want to introduce yourself?

Hey! I'm Ashanti. I'm 19, a comic artist and illustrator, and way excited to be participating in this jam.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I didn't hear about the first jam until it was over! Making games is something I've always wanted to do, and this seems like a really great environment for getting started with it.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I've always loved games, but some (old and new) favorites are Harvest Moon, Animal Crossing, Cave Story, the older Fire Emblem games, and Hatoful Boyfriend haha....I've got tons of games I enjoy, though. What I take away from all of my favorite games is a good time and a real sense of the love and care put into them by the people who made them, and I want to create a similar feeling in what I do!

4. Do you have experience with game development? What did you do/with what engine?

None. I have plenty of experience with the visual art side of things, and a little experience with a couple programming languages. I'll be using RenPy for this one.

5. Tell us about something you're passionate about!

Storytelling! Big time. I think it's one of the most important things we can do as humans. I'd like to tell powerful stories through various mediums, including games.

Host(+1)

your passion for storytelling has me really excited to see what you'll create!! this is how both lys and i feel about games ahah

(+2)

Hello, I'm thatguynm I work full time and make games in my spare time.

I wasn't part of the last jam, but I like the idea of trying something new and helping people out with their first game jam game. I'm not quite sure what I will do; either create something in Unity or try my hand at hand-drawn animation for games.

I love games and could probably find something worthwhile in most games. I like games that let players build something that is their own, whether that's a character, item, story or experience. I love games that tell an interesting story. Some of my favorites are Deus Ex, To The Moon, Saints Row 2-4, Antichamber, LOZ: A Link To The Past, Silent Hill, Flashback, Trap Gunner, Portal, the S.T.A.L.K.E.R. series, Way of The Samurai...

I have some experience with game development and game jams, in fact most of my games are from game jams. I use Gamemaker Studio for the most part, but I've been messing with Unity a bit as well. I also made some games in Twine. My work includes:

Mystery House (jam)

Ocean Drive (jam)

Water

Beetles Want The Book (jam)

Hostile Interview

Definitely passionate about making something interesting/different and storytelling. I'm not the best at either, but it's what drives me to keep making games.

(+2)

1. Hi there! What's your name? Want to introduce yourself?

I go by Bobby when i'm not behind a digital avatar - also Mozz and ModernModron

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

so i'd fall under the catagory of "semi-experienced developer" however, I have never actually done a Twine game, despite adoring the format, so I wanted to use this as an opportunity to write something for once, as well as be a resource for the community :)

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I adore adventure games, the old point-and-click as well as hybrid games that take inspiration from them. Just finished Dreamfall Chapters and im pretty hyped to doing story

4. Do you have experience with game development? What did you do/with what engine?

I've used various engines, gamemaker, pico-8, puzzlescript and I usually go for games about exploration or weird games that are mostly static!

5. Tell us about something you're passionate about!

I really love the element of suprise you get from jam games, what people are able to pull off, the sheer creativity - I love it.

Host

uggh man same i really love old point and clicks--my current project is a point and click and i've been having a lot of fun looking at different adventure games. if you haven't already you should definitely check out the games from our winter jam--there are a lot of really incredible entries!

(+3)

Hej!

I'm Kuroe, 24, still trying out to figure out life I guess. Socially awkward, but doesn't show much on the interwebs.

I've never participated in a jam before, nor made a single game. But I want to! That's why I'm here. So yeah, I'm very much a newbie in everything. Also I don't even remember how I heard about this jam.

As I don't have any xp I was actually wondering what engine to use. Is Unity or Unreal Engine doable for a newbie? (Also I have a mac)

I tend to be all over the place when doing something because I wanna try every damn thing. So my main goal here is to actually manage to make a game, even if it sucks. I tried to learn C++ but got bored because boring examples & exercises. I need more concrete stuff. I just finished a small class in digital painting, focused on concept art I think? (I'm not even sure anymore because really we covered the basics under a few months; it was just a short distance class with a Swedish university) I also took a small creative writing class a couple of years ago (apparently I'm good at poetry even though I don't like it). That's for the loosely related to video-game stuff.

My favourite games are Portal and Dishonored. But Portal is really on top of the list forever and ever. But I don't want to make a puzzle-like game. I don't really know what time of game I'd like to do. I guess I'll adapt it to the story that comes to mind.

Otherwise I'm not really passionate about anything. I just like stuff a lot in periods. The recurrent things are video games, comics, fantasy and legos. I love to do things with my own hands. Actually I learn way faster and better when I get to DO stuff on my own, rather than just eating theory. So yeah. I have the attention span of Dory, so I usually never finish anything (unless I really want to AND I have deadlines set by others :x ).

I really look forward to start this and maybe make friends? Who knows :D

Host (1 edit)

hi! both unity and unreal engine take a little time to learn but they are both definitely something you can learn through video tutorials! i would recommend one or the other based on your game's needs and your own experience with either c++ or c#.

unreal also a visual scripting system that is very accessible! i really enjoy it because i'm a pretty visual person even though i have coding experience. if you have c++ experience already you could definitely continue with unreal. i think that engine is actually easier to pick up because of blueprinting (visual scripting) and the incredible amount of tutorials online. if you are considering a project that will use more pbr materials or lighting, unreal is a good choice because it has lots of built-in realistic lighting and materials. it has game templates for fps, third person, and driving games that make it actually very easy to start building your game. in fact, i build most of my unreal games using these starter templates.

unity is also very accessible and has an incredible number of community-made tools that can assist your project. i have some c# experience and it wasn't hard at all to pick it up. like unreal, it also has packages that can get you started pretty easily, and a vast number of plugins, resources, and online help. if you're not really concerned about creating a hyper realistic game, it's a graphically lighter option. it has less packaged in the main engine and lots of tools/packages online that you can add as you need.

i don't use a mac so i can't speak to how well these engines perform on one but i have a guess that unreal may be a bit graphically heavy for a mac? unity might be a more accessible option. i'd ping someone more experienced here or do a little googling.

Submitted
Deleted 5 years ago
Submitted(+3)

1. Hi there! What's your name? Want to introduce yourself?

Hey, beautiful people! My name is Julienne but I prefer to be called Jules ;) I'm Filipino, about to start college this fall, and planning on majoring in Performing Arts.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not participate in the last jam that was held, BUT my reason for joining now would be that I want to make great memories and have a wonderful experience working with people who have never made a game, too. I'm currently working on 3(?) projects right now, but being the stupid, ambitious person that I am I decided "Why not go insane and add a 4th project???" I know, I'm a genius.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I have a ton of favorite games, all of them either visual novels, otoges, or dating sims. Some would be Amnesia, Nameless, Seduce Me 1 and 2, Always Remember Me, Roommates, OZMAFIA, and a bunch of others I can't think of at the moment. So, yeah, I really like playing romance games. I love it. It's an addiction.

4. Do you have experience with game development? What did you do/with what engine?

I can't say that I have. I've played around with Ren'Py, which is what I'm currently using for the visual novel projects I have lined up. But other than that, nope. No experience, whatsoever. Total noob.

5. Tell us about something you're passionate about!

I'm passionate about meeting new people, gaining new knowledge, having memorable experiences, and food! I really, really, really, am so passionate about food. I love eating it. I hate making it. I also love movies, reading, writing, the usual stuff. Nothing too special with this topic, so. Oooh, no, I also love people. Especially passionate, and exciting people. They're my absolute favorites. OH AND tsundere type characters? You know, the dark, brooding, and mysterious bad boy? Yes. That is my passion. okillshutupnow.

But yeah! I hope to have a fun time participating in this game jam! Good luck to everyone, and I hope you all succeed.

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