Yay, I saved the forest. Enjoyed this very much. Fun game, and very polished.
Play game
The Tower Forest's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #5 | 4.027 | 4.027 |
| Controls | #6 | 3.784 | 3.784 |
| Overall | #8 | 3.622 | 3.622 |
| Audio | #15 | 3.568 | 3.568 |
| Graphics | #16 | 3.919 | 3.919 |
| Theme | #16 | 3.703 | 3.703 |
| Accessibility | #18 | 3.000 | 3.000 |
| Originality | #31 | 3.351 | 3.351 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.3
Wildcards Used
N/A
Game Description
Defend the divine tree in a forest by placing only 7 towers at once!
Source
Yes. https://github.com/Paspartout/GWJ32
Discord Username
Paspartout, Drk, LUCAS, fsnowdin
Comments
That was fun! Required some strategy but also I get to slash at things which is cool. I would have liked a visual indication of the range of the tower (the standard way to do this is with a circle (or other shape, if the area isn't a circle)). I do wonder, the enemies were green and they flashed red when hit: is that an issue for colorblindness?
(Timestamp 12:07)
Thanks alot for the feedback and recording! Unfortunatley I couldn't make it.
Yes, an indication of range was planned but was pushed back due to balancing and wave building.
I am not entirely sure about the colorblind issue since the hit feedback is not essential for gameplay and there is also a sound playing when you hit enemies, but yeah flashing things in another color would be a good idea. We wanted to pay abit more attention to the controls though which we didn't get around to unfortunately. Like also enabling the player to build towers with a keypress and navigate the menus with the keyboard or a joypad.
Thanks for playing!
Job well done! It was fun to play. Maybe an indication on the side of the screen where current living enemies still are would be nice. On the one hand that would make it easier (because you don't have to walk down to make sure your towers missed something), but to me that felt more distracting than engaging :)
Very well made tower defense! This is not a genera of game I normally play, but I found this game easy to understand and play. Nice variety of monsters, each looking very distinct. This is actually one of the few games I even managed to fully complete! Hehe
Ultimately, I don’t really have any critiques except, perhaps, the game was a little easy… maybe. For a game built for a game jam, though, I’m not sure I can really criticize that easiness, however. IDK… to me, it really did feel “just right”, if that makes sense.
Great game, very well made!!
Nice tower defence game! Was a lot of fun playing through and interacting while building only seven towers. Great job!
Fun experience! Gameplay was very solid, and I really enjoyed it!
One small point I'd like to make artistically, is the sprites don't have the same pixel size, which can make the overall aesthetic design of the game fall apart a little. Like, it seems as though the main character was made, but seemed too small, so he was scaled up. Because of that, his pixels are much larger than the pixels of the trees and grass. But then, the big ogres also seemed scaled up, as their pixels were even larger than the main character. It's only a small nitpick, but keeping consistent pixel sizing throughout the art assets really makes the whole thing feel cohesive!
Cool game. The big ogre was kinda cute so I felt bad killing them. If I was too find a bemol, maybe the game ended too early?
A fun tower defense game. I liked the art a lot it was a fun take on goblins. What inspired the player character to be an axe man?
A couple more levels at the end may have been nice. Only needed to move around towers in the last wave. But, I only say that because I was having fun! Nicely done. Good ramp and overall strong entry.
Very nice entry, a good balance between challenging and fun :D Cool art style and great sound design!
I really liked this game. The 7 tower limit was challenging, but it forced me to take more action, which was good. I liked the art, and how the music changed when a new round started. Good touch.
this was fun ,my first tower defense game i played so it was bit hard for me
Love a tower defense game and this one felt well-balanced and perfect for the jam! Well done!









Leave a comment
Log in with itch.io to leave a comment.