Nice game, even though some enemies were difficult to aim at (I mean, it is want is expected!) Choosing between health and bullets ended up being a little sad, but gives a nice mechanic.
Play game
Glass Cannon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| VISUALS | #46 | 4.133 | 4.133 |
| OVERALL | #55 | 3.800 | 3.800 |
| FUN | #58 | 3.767 | 3.767 |
| AUDIO | #75 | 3.500 | 3.500 |
| EASY TO GET INTO | #86 | 3.933 | 3.933 |
| THEME | #117 | 3.200 | 3.200 |
| CREATIVE | #119 | 3.367 | 3.367 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
Yes
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
10 seconds between ammo/health refills
What was the size of your team?
1
Please credit the resources that you used during the jam (if you used any)
CRT Shader:
SFX: Wowie Rescources
Music:
Deathro - Through The Eye Of A Prism
H-Mister - Starchaser
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
Just me


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