This was a very different experience for me, I really respect that you wrote such a long story with a lot of dialogues in just 48 hrs. I enjoyed the story and the way you implemented the theme. Well done!
Play Visual Novel
The Souperhero's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #7 | 4.053 | 4.053 |
| Overall | #24 | 3.737 | 3.737 |
| Art | #27 | 4.053 | 4.053 |
| Fun | #42 | 3.474 | 3.474 |
| Sound | #49 | 3.474 | 3.474 |
| Mechanics | #69 | 3.000 | 3.000 |
| Challenges | #76 | 2.789 | 2.789 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Thanks! Our group pretty much only creates visual novels, so I've been practicing speed-writing for these kinds of jams. I just get into the zone, forget everything, and keep writing until I'm done. And then our poor composer has to edit all the garbage I wrote while my brain was running on fumes, haha. He's the true hero for checking everything and making it readable :D
The scale of the story was impressive, and was pretty funny in an absurd sort of way.
Thanks for the comment, always glad to get feedback! I'll tell the composer that you liked the music, he cranked it all out yesterday evening and I have no clue how :D He also came up with the name "Padass".
Luckily we have an artist that actually knows what he's doing in our group, so our more serious projects have more "proper" art than what I drew for this jam. I really love making crappy paint art for fun, though, so when I saw this jam, I had to do it xD
I lost but tha'ts a pretty cool game! It's super cool to have a game which mention the "mental load"? (I don't know if it's the right words in english, but in French I mean "charge mentale" ^^)
I googled the French phrase and the wikipedia article had a German version which happens to be my native language - I didn't know the English term either!
A lot of people tend to overlook mental load and many other issues that are of the mind as opposed to physical illnesses, so I think it's important to talk about these things in media, even if it can get a little uncomfortable sometimes :)
Thanks for the comment and I'm glad you like the topic!
This was a very interesting story/game and also made me learn about the real story behind it.
I really liked the story but one thing bugs me... have you ever tried opening a can with a knife?






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