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[ ! ] Pre-jam Introductions & Questionnaire! Sticky

A topic by lysander created Dec 29, 2017 Views: 3,672 Replies: 66
Viewing posts 21 to 40 of 51 · Next page · Previous page · First page · Last page
Deleted 7 years ago
Host

hey kallie! i LOVE supergiant's stuff also. do you know what kind of game you'll be making? it sounds like an RPG might be up your alley.

Deleted 8 years ago
Deleted 7 years ago
Submitted(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi!  I'm Rain (she/her), and I'm super excited for this!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I have not done a game jam before - I may have signed up for some things, but am terrible at following through and have never actually attempted one.  I'm joining this time because I'm on break and therefore will actually have time to dedicate to doing this.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Super normie answer but whatever - I love Breath of the Wild, it's gorgeous and has amazingly fluid animation and the way you interact with the world feels so solid and coherent, and the world is designed so that you actually want to interact with all of it.  Obviously that's a huge game by a huge team, but it is inspiring in terms of a having a world that both feels real and is designed to draw people to interesting things.  Also, he visuals are inspiring, as is the fluidity of controls.  It certainly inspired me to look at some of the how it was done stuff - the following are fascinating (first on level design, second on tech/engine)

https://medium.com/@gypsyOtoko/this-is-a-reposting-of-my-twitter-thread-summariz...

https://www.resetera.com/threads/zelda-breath-of-the-wild-the-technical-analysis...

4. Do you have experience with game development? What did you do/with what engine?

Essentially, no.  I've done a tutorial or two in unity, and that's about it.  However, I have experience with several aspects of game dev - I have a lot of music experience, with some audio editing and limited composing, I have a background in traditional art and have modeled a few things in maya/blender, I've taken a couple of cs classes.  So basically, I have very intro level knowledge about lots of parts of making a game, but have never put them together. 

5. Tell us about something you're passionate about!

I'm not sure if this is passionate per se, but I'm super into Friends at the Table, an actual play podcast focused on telling meaningful stories through an interactive game based method.  I also love playing music and singing a whole bunch.

6. What are your goals for this game jam?

My biggest goal is literally to finish something.  I above all want to have made a complete, playable, thing.  I want to make a game from the ground up so I know what the steps are and what goes into it and figure out what parts of it are most interesting to me.

Host

hey rain! botw is honestly one of my favorite games ever for its design and it was actually really interesting learning about its engine as well!!

1. Hi there! What's your name? Want to introduce yourself?

Hi! My name is Hub, I use he/his (but I don't really mind anything other than she/her) pronouns and I like software development!!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did! I plan to actually make something this time, haha. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I love Megaman Battle Network and Megaman Legends, but recently I'm getting into Deus Ex: Human Revolution, and Warframe. I love the "what it means to be human" narrative, and I try to incorporate that into a lot of my work. 

4. Do you have experience with game development? What did you do/with what engine?

I do! I have experience making my own game engines, and experience in AGS, XNA/Monogame, and Unity. 

5. Tell us about something you're passionate about!

I'M PASSIONATE ABOUT MEGAMAN, MY SWEET SON

6. What are your goals for this game jam?

Finish something!

7. Any advice to new jammers (if you're a veteran)?

Have fun, don't stress, and don't feel bad if you don't get something out there! Keep on fighting!

8. If you're a returning jammer, what can the admins do to improve your jam experience?

Y'all are so sweet, keep engaging with the community and doing what you're doing!

1. Hi there! What's your name? Want to introduce yourself?

I'm Seren! Nice to meet you. I like video games and movies, and reviewing them, mentally, because I haven't worked up the courage to make a blog or Youtube channel. I'm studying computer science but would love to join some indie game company after graduation. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Yes! I'm hoping to make my game a more satisfying experience this time (the last one was "finished" but not really, yanno?), and to make it from mostly-scratch. Last time I used Ren'Py, but this time I'll just be using straight-up Java. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Honestly, too many to count, and I have some favorites across all genres. Overwatch and Borderlands for shooters, Mario Odyssey for platforming, BOTW for sandbox, Professor Layton and Phoenix Wright for puzzles, Dangan Ronpa for visual novels, um...there's a lot more. I think all of them collectively have inspired me, especially the early Zelda and Pokemon games which I played religiously. I just want to give people a fun time.

4. Do you have experience with game development? What did you do/with what engine?

Nooot really! Just the last game jam, which was a visual novel/kind of  memory-puzzle game in Ren'Py. 

5. Tell us about something you're passionate about!

Animal husbandry! I care very much about animals and would like them all to be treated well with all the misconceptions out there cleared up (especially with fish!!!!). I'm also very into clean energy and stuff like that.  Can't have a good time if the planet's gone, yanno.

6. What are your goals for this game jam?

To present a finished product and to provide multiple routes in the story! I'm hoping to make an overall satisfying experience, something more polished than my last attempt. I'm also going to be basically self-teaching myself all the stuff you need to know to make video games in Java--I've never done anything but class assignments in it!

7. Any advice to new jammers (if you're a veteran)?

Don't be afraid to cut back! Last jam I cut what must've been 3/4 of my game, but I'm so happy I did it, because I walked away with a finished product. Having something you can really share with others and present as something "finished" is a great feeling, and those features you cut out can always be added later.

8. If you're a returning jammer, what can the admins do to improve your jam experience?

Can't think of too much! Maybe more forum interaction as far as updates with people's games go? I honestly didn't go on the forums much last year (so I don't know what would need to be improved) but I will be this time.

Submitted

1. Hi there! What's your name? Want to introduce yourself?

Hello world! My name is  Melissa and I'm a 24 year old service rep from the planet Earth. Surprising fact about me: I love video games. (shocking I know) 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first jam! While I didn't participate in the last jam I did watch it unfold, like a pining lover watches their crush. After much self debate I decided to try it! I've always wanted to try making a game and this seemed like a good place to start!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Platformers, RPGs, and Visual Novels are my favorites. While I don't play it as much as other genres, I also have a weakness for a good Horror game. 

4. Do you have experience with game development? What did you do/with what engine?

I've dabbled a bit with the basics of Unity, but that's about it. Frankly: I'm a noob.

5. Tell us about something you're passionate about!

Other than video games, I love to write and draw. I love to build worlds and fill them with characters. 

6. What are your goals for this game jam?

To dip a toe in the waters of creative challenge. I'm not expecting to make a masterpiece, or even a fully developed game. But I want to try to follow my passion. Baby steps. I'm hoping to finish a basic prototype. 

7. Any advice to new jammers (if you're a veteran)?

I'm not a veteran but I have heard several veterans say to  make something that you would want to play. 

1. Hi there! What's your name? Want to introduce yourself?

Hi my name is Nikhil .  I am a 19 year old from India and i am in college pursuing computer science. I love to create and play Games.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?4

This is my first Jam participating! I am really excited .  I am still a learner i.e I am still learning from the Tutorials for Developing my Skills . By joining  a Game Jam i might express my own ideas and work with it and see how far i have come. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My first Game was Empire Earth a PC Strategy Games and is still one of my  favorite strategic games of all time. As I started playing more and more Games i became curious on how these games were made , the level of Detailing. These things inspired me to make Games. 

4. Do you have experience with game development? What did you do/with what engine?

I have Good Experience with Unity3d Game Engine . I have created 10 Games with the help of Tutorials .

5. Tell us about something you're passionate about!

I love Football,My favorite team being Real Madrid. I love playing Video Games and obviously Developing Games.

6. What are your goals for this game jam?

Opening up to my Ideas and check where I stand and Enjoy the Work  Process.

1. Hi there! What's your name? Want to introduce yourself?

hi. im yunus, working as a software developer.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

no

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

roguelikes. unbeatable but a new story of failure every time. 

4. Do you have experience with game development? What did you do/with what engine?

got some unfinished command line games.

5. Tell us about something you're passionate about!

food&cooking, trying to figure out how things work and being able to fix them,

6. What are your goals for this game jam?

at work i code boring stuff and get paid. now it will be opposite i think.

7. Any advice to new jammers (if you're a veteran)?

me? a veteran? no.

8. If you're a returning jammer, what can the admins do to improve your jam experience?

Submitted

1. Hi there! What's your name? Want to introduce yourself?

My name is Mo.

2. Did you participate in the last jam we held? If so, what do
you plan on doing better this time? If not, what's your reason for
joining?

I did not participate in the last Jam. I am an inexperiance developer and would like the challenge of creating a game within a time limit.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I am a fan of platformers both 2D and 3D. One game that stands out for me in Donkey Kong Country 2 on SNES. I like games from other genres too. I always wanted to make games - don't have any particular reason - just that I enjoy it.

4. Do you have experience with game development? What did you do/with what engine?

A bit of experience using Unity.

5. Tell us about something you're passionate about!

Games, Football.

6. What are your goals for this game jam?

Finish a game polished or unpolished within 2 weeks.

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1. Hi there! What's your name? Want to introduce yourself?

My name is Quinn and I've recently graduated with a bachelor's in English. I'm not really sure what else to say!

2. Did you participate in the last jam we held? If not, what's your reason for joining?

No, this is the first time I've heard of the Jam. I want to learn something and try to go out of my comfort zone. I haven't created anything in years and I miss that. I miss being able to make things and have fun with creation. My perfectionism tends to really hurt me but  with  the time constraint I'll have to just do my best instead of obsessing over Unobtainable perfection, I hope. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Pokémon will always be the closest to my heart but a recent favorite is Mariokart. Final Fantasy IX & all of the Tactics are also games I really adore. I've thought, mostly jokingly, that it'd be fun to be in the design team for a game. Coding and building aren't something I thought I'd ever try, just the concept and designs of things.

4. Do you have experience with game development?

Nope, I'm very much a first-timer.

5. Tell us about something you're passionate about!

Civil rights and diversity are very important to me. I can't think of a character in media that's like me and that kind of sucks. Resource conservation is something to work forward with too.. I also feel strongly about pineapple on pizza- it's the superior topping. 

6. What are your goals for this game jam?

Just to try and do my best and learn something new. I can only get better since I'm new.

1. Hi there! What's your name? Want to introduce yourself?

Hi, I'm Noah. I own and solely operate Upside-Down Camel around a school and extracurricular schedule. Here at Upside-Down Camel, we make games that don't take a lot of time to play, are infinitely re-playable, and are easy-to-learn-hard-to-master. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not participate in the last jam you held, though I was in GitHub's Game Off 2017. I thought I'd do well, but I finished about halfway through, an average finish. I think that this is because I spent all my time working on squeezing out bugs and freshening up graphics and all that that I never added anything new. This time, I'm going to focus on the players and the game content. I joined this to talk to other developers, get some inspiration, and, most of all, make a game and have fun.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favorite game of all time would have to be Destiny 2. For a one man team, making something like that would be a huge undertaking, so I went more of the Ketchapp route, making infinitely re-playable games that were fun for all ages. But, I want to be my own developer. Each game is a new concept, and is carefully planned out ahead of time.

4. Do you have experience with game development? What did you do/with what engine?

I do have experience with game development. The game I am making for this jam is Zip, which is a follow up to my first game. I created Trials, a retro bumper-car style combat using Unity3D.

5. Tell us about something you're passionate about!

I am very passionate about the people playing my game, and I want the best for them. Whether that means delving into categories I am not fond of or do not know, learning a whole new way of coding, or working extra hours, I want to make sure that our players are having the best time possible playing our games.

6. What are your goals for this game jam?

My goals for this game jam are to rank well and learn. Knowledge is very valuable, and I intend to absorb some that will help Upside-Down Camel in the future. Ranking well? I'll just have to hope that the viewers like my game.

7. Any advice to new jammers (if you're a veteran)?

All new jammers, here is some device: Do not be upset when you don't rank well. Look at the categories you did sub-par in and learn, so, in the next jam, you can do well.

8. If you're a returning jammer, what can the admins do to improve your jam experience?

I have no complaints for the admins.

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1. Hi there! What's your name? Want to introduce yourself?

I'm Setsune. Live in Ohio, in the US.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I didn't participate in the last jam; I wasn't aware of it. I joined this as a good friend recommended it, and I've had a hard time jumpstarting my own projects independently. The game jam format and low impact nature of the jam might help with that.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Mario games, including SMB3, Galaxy 1 & 2, and now Odyssey, some Sonic games, Final Fantasy VI and Chrono Trigger, and some assorted others.

I did take various stabs at making amateur Sonic games years ago, and scripted out a Mario fan game, but ultimately didn't get far with actual production of either. I'm focused on original works now, but of course I want to echo good game design concepts those titles introduced or refined.

4. Do you have experience with game development? What did you do/with what engine?

Years ago I used to tinker with the predecessors of Clickteam Fusion, including The Games Factory, Click & Create, and several versions of Multimedia Fusion, which became the current Clickteam Fusion. You can actually get fairly far with those engines with a lot of custom override code, something a friend of mine is particularly good at, but ultimately I found it to be massively inconsistent and a pain to fight with. I hit several roadblocks I couldn't work out on my own, and it discouraged me from development for some time.

I picked up Unity a little over a year ago, and while I've made a few starts on projects, it's pretty hard to stay motivated.

5. Tell us about something you're passionate about!

I really like VR. I think it's going to be the future of some games (not all, at least not until virtual screens are nice to use). In the past I've had the Oculus Rift DK1 and DK2, and the Gear VR, and currently I have my HTC Vive and a dedicated space for Room Scale VR.

6. What are your goals for this game jam?

I want to get a project out there that's playable, something that can at least somewhat be considered finished. I'd like to learn more about the tools I use, through collaboration and practice. And if possible, I'd like to work with a team, as self-motivation has been an issue in the past. It's hard to stay dedicated when you believe no one cares about your work.

7. Any advice to new jammers (if you're a veteran)?

Not Applicable.

8. If you're a returning jammer, what can the admins do to improve your jam experience?

Not Applicable.

1. Hi there! What's your name? Want to introduce yourself?

Yo. I'm Dean "ICanEditzComicz/ccooldean" K. I've made *one* full game so far. I also make memes on my mildly successful youtube channel that I'm currently neglecting.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I wanna make a new game, man! And this is the perfect motivation for it. Plus, I've always wanted to do a jam.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

ViViD is what has inspired my one and only game "This Game Is Impossible"

I also accidentally came up with the idea for DDLC before it ever came out, but was never able to make it myself so I'm glad at least someone could ^^

4. Do you have experience with game development? What did you do/with what engine?

GameMaker 8.1 is where I started and stuck for honestly wayyyy longer than I should have. Now I'm on GameMaker: Studio, but have periodically dipped my toes in the lukewarm pool that is GameMaker: Studio 2.

5. Tell us about something you're passionate about!

VIDEOGAMES AND MEMES

6. What are your goals for this game jam?

To make a game I enjoy.

7. Any advice to new jammers (if you're a veteran)?

No 'cause I'm not lol

8. If you're a returning jammer, what can the admins do to improve your jam experience?

HET I'm not lol

1. Hi there! What's your name? Want to introduce yourself?

Hello! my name is Robert Kroll, i am extremely new at making games for the past week i have been attempting to learn how to make a game through multiple sources im 18 and i have been around games all my life and they have been a huge part in my life i love the creativity around games they are something someone thought of and then put into a playable game this game we play is someones ideas and thoughts and i love that and i want to learn how to do that myself as best i can i will try as hard as i can to learn how.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my very first game jam my friend who knew i was working on learning games showed this to me.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Monster hunter is my favorite game in general but in terms of inspiration and making me want to make my own that was probally crash bandicoot on the ps1 when i was little.

4. Do you have experience with game development? What did you do/with what engine?

i have no experience in terms of code and texture mapping but i have learned some of the very basics of Unity and Blender 

5. Tell us about something you're passionate about!

Im very passionate in learning about things that interest me i suppose such as gaming and the creations of games (i know very simple answer but its true)

6. What are your goals for this game jam?

My goals are to learn about game development and hopefully start making small games nothing to complicated yet 

7. Any advice to new jammers (if you're a veteran)?

N/A

8. If you're a returning jammer, what can the admins do to improve your jam experience?

N/A

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1. Hi there! What's your name? Want to introduce yourself?

I'm Marius, I'm 18
I started a dev school (EPITECH) and i dev since I'm 13
I live in Montpellier, France so I don't speak English like French :D
I'ts my first game jam

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I never participate to a game jam but i have the experiance and i wanted to see if i can do it !

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I realy love the managment games but i like to do any types of games !
I was inspired by narrative games and top down adventure

4. Do you have experience with game development? What did you do/with what engine?

I dev since I was 13 so now I'm 18, I have 5 years of experiance, i know the most used languages, and I very like C#
I created mini games and some tools but never a real game
I want to create a real game on unity

5. Tell us about something you're passionate about!

I really like rap music and programming, I spend the most of my time to dev with a background music everyday
I like the flight simulation, I can fly a Boeing 737 during 3 hours without problems :)

6. What are your goals for this game jam?

I want to make a real game that I can show to my friends, my familly. I always stopped my projects because it's always too big.
Submitted

1. Hi there! What's your name? Want to introduce yourself?

Hey! I'm Kenna May! This is my first time using itch.io as well as participating in a game jam, and I'm VERY excited if also extremely nervous. I'm also going to be blogging during the jam at gamingofkenna.tumblr.com.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope! First jam ever! I've been interested in game writing and design for a couple years now, but have been too busy to do much about it. I've been planning on practicing game design using a bunch of different introductory programs, so when I heard about My First Game Jam it was the PERFECT opportunity to finally move on to RPGMaker, the free version of which I've had sitting on my computer for over a year.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Too many to name, but for the project I'm working on this year I was particularly inspired by the games Battle Chasers: Nightwar, Birdland, Undertale, the entire Ace Attorney series, and Supergiant's game (Bastion/Transister/Pyre). I'm particularly fond of adventure games like Legend of Zelda, and Assassin's Creed, as well. I haven't played many tabletop games, though what I have had the chance to play I've highly enjoyed.

4. Do you have experience with game development? What did you do/with what engine?

Last year I created a game in Twine for the Interactive Fiction Competition, which is the only completed project I've ever worked on. I've played around a bit with RPGMaker (VX Ace) before, and I have coding experience from school/working on personal projects online. I'm working on another Twine game now as well.

5. Tell us about something you're passionate about!

Stories! My lifelong dream has been to work in storytelling, and in the last decade or so I've been fascinated with the idea of using games to tell stories. I really love how the stories that games can tell are different from the kinds of stories you find elsewhere. I also love writing and particularly editing (what I actually went to school for), as well as graphic design, and lately audio drama and podcasts.

6. What are your goals for this game jam?

To create a finished game! Or, baring that, to get as close to that as possible. I want to get proficient in a new program, and learn skills in creating my own game assets. I'd also like to get better at project management.

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Sorry for being a bit late on this! Was busy with work! D:

1. Hi there! What's your name? Want to introduce yourself?

Hi my name is Steven! I'm 22 and currently live in Montreal, Quebec. Send me a DM Steven#4726 if you want to talk or have any questions!(I'll do my best to answer them! :o) 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I haven't participating in the jam since the very first MFGJ but since then I've been mostly helping others as a mentor!  

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favorite games are Puzzle games, action rpgs and competitive games . However, the games that inspire me the most now a days are games that delve into quirky themes or mechanics.

4. Do you have experience with game development? What did you do/with what engine?

I have about 4 years of experience as a "hobbyist" game developer. I've participated in many game jams and graduated from a gamedev course.

5. Tell us about something you're passionate about!

I'm passionate about games and the many ways it could be use to teach and entertain!

6. What are your goals for this game jam?

Help out newcomers!

7. Any advice to new jammers (if you're a veteran)?

This might not be too practical but it might be something worth mentioning :o (I wanted to try out something new I guess)

If you're coming into this as a new jammer, it really help to get into the mentality of improving your skills or learning  new skill(s) instead of proving yourself to others.  Be the best you !

Also and most importantly :  go easy on yourself/take care of yourself!!!!!

1. Hi there! What's your name? Want to introduce yourself?

I'm GuessTheNameSlick, but a lot of people just call me Slick! I've always wanted to develop a game, so I'm going to try doing that now!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

did apply for the Winter Jam 2017, but I never even created a submission after school got hectic v_v. Hopefully this time around I'll be better in managing life and getting a finished project!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Hyper Light Drifter, Undertale, and N++ stand out for me. I feel like Undertale has influenced my story telling and character development, Hyper Light Drifter has influenced my atmospheric decisions and musical style, and N++ has given me a slight sense of masochism.

4. Do you have experience with game development? What did you do/with what engine?

I've messed around in GameMaker, Unity, and RPGmaker VX Ace, but I've never made a finished product. I haven't even made a small demo ; _ ;

5. Tell us about something you're passionate about!

Drawing and Music! I practice art and doodle almost every day, and I use Musescore to try and write songs. I also have recently taken up knitting, which is quite relaxing.

6. What are your goals for this game jam?

Make a finished product and have a completed project! The more I think about it the more I realize I can't recall a single finished project that I voluntarily did, so getting a finished (or semi-finished) result would mean a lot to me.

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