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Laser 'Purr'cision's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #12 | 4.244 | 4.244 |
| Concept | #15 | 4.024 | 4.024 |
| Overall | #16 | 3.933 | 3.933 |
| Enjoyment | #19 | 3.610 | 3.610 |
| Presentation | #26 | 3.854 | 3.854 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Cpt. Coffeepot
Software used
Unity
Use of the limitation
All artwork was made to the 8x8 limitation, or matches the style (in the case UI and Cursor)
Cookies eaten
2, with 4 pots of coffee.
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Comments
It's a really fun game, the controls are a bit odd to get used to but after that it's pretty good
Hello there, I appreciate the feedback!
Glad to hear you managed to work through those nuanced controls and had a good time with it.
Thanks for playing! :D
I liked how the cat has 9 lives!
Hahah, how does one even go about making a game about cats without having 9 lives?
Thanks for stopping by to give it a go! :D
Thought it was a nice idea for an arcade style game and enjoyed how it looked, but I personally did not really like the method for controlling the cat. Even after I read all the text and I figured out that wobbling the mouse made the cat jump faster I still felt frustrated by them, but it could just be me being bad.
Heyyo, I appreciate the feedback!
I'll be the first to admit that the controls are very nuanced and highly experimental, and as such, are prone to discomfort. I'll take your experience into considering when reapproaching the system in a post-jam update. At the very least, I intend to have an interactive tutorial, but we'll see what else I can come up with to help streamline the experience.
Thanks for giving it a chance by digging a little deeper, and taking the time to jot down your thoughts! :D
The game is fun, but no one is reading a wall of text at the start of a game.
Hey there, thanks for the feedback!
I'll be the first to admit that there's a better solution to text instructions.
In lieu of the tutorial there wasn't quite time for, it serves to acquaint the player to controls that might be misunderstood by experimentation alone. Rest assured, I intend to implement a more streamlined approach in a post-jam update, making the 'lore' text completely optional.
Thanks again for your thoughts, and I'm glad to hear you enjoyed the game nonetheless! :D
Really love how fresh the game concept is! I'm very entertained by the idea of controlling a cat with a laser pointer. The game is quite challenging but also very fun!
Well done!! :D
Greetings, and thanks for playing! Glad to hear the laser pointer mechanic turned out alright, and that you had a good time with it! :D