A clever little concept, and well executed for 2 hours of work. No game should be played on mute however, and the best way to drown out repetitive sound effects is with music! :D
Good work, and good luck!
| Criteria | Rank | Score* | Raw Score |
| Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
| Gameplay | #8 | 3.917 | 3.917 |
| How much do you enjoy the game overall? | #10 | 3.500 | 3.500 |
| Overall | #14 | 3.569 | 3.569 |
| How well does the game fit the themes? | #22 | 3.667 | 3.667 |
| Audio | #26 | 2.417 | 2.417 |
| Visuals | #28 | 2.917 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2:00
A clever little concept, and well executed for 2 hours of work. No game should be played on mute however, and the best way to drown out repetitive sound effects is with music! :D
Good work, and good luck!
When the game looped back to the first level, I was hoping for an easter egg when I used the space-jumping mechanic. Still really good though and I liked the beep-boops :D
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