I love it. Great work, polished. Was the best i played in this jam, congratz!
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SUPER PUZZLE BROS.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #165 | 3.926 | 3.926 |
| Presentation | #288 | 4.107 | 4.107 |
| Overall | #352 | 3.807 | 3.807 |
| Originality | #1455 | 3.388 | 3.388 |
Ranked from 121 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player controls two characters to complete puzzle sequences. The goal is to reunite the characters, so that they could be Joined Together
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
This game was very cool. I loved the art, the puzzles, the Join Together animation (the death animation with the blood also cracked me up). I can also see the amount of polish that went into this with the inclusion of coyote time which is rare for puzzle platformers. Awesome work!
A great execution of the 'puzzle platformer where you control 2 characters' style of game this Jam has seen so much of. Adding altered gravity between the two characters is a great move, and something a lot of the other games that went similar routes could have benefited from.
Cute little game with great idea behind! I like switching characters it is more interesting plus sticking blue character to the ceiling makes it even more challenging and fun to play :D
This was really interesting! The platforming felt great and the mechanics were really well explored. There's probably more you could do with it, even. I'd love to see some more levels. Also, there were some sneaky spikes in level 5 that I think might have been unintentional but outside of that this felt really solid. Great work!
Great platformer with cool visuals! And you even avoided frustration by respawning instead of restarting the level. Great work.

Amazing game !!!
Super polished, beautiful art style, so much juiciness and tight controls. Reminded me of super meat boy and thats always a good thing. Clever puzzles and flexible mechanics that let you expand on this idea and deffinetly worth putting out on steam if you have the chance.
Deffinetly on my top 10 so far and probably on the GMTK top 100 that Mark will review.
Congrats on this awesome piece !!!
Rem
One of the best and most intellectually stimulating games of the jam. I loved the dual gravity mechanic.....highly fun but also highly frustrating. Music was really suited too, I was amazed that I could listen to one chord for so long without getting bored!
Clever use of physics, takes a while to get used to the inversion of the characters, but its introduced well so you never feel out of your depth. With many of the platformers I've played in this jam colliders and poorly tuned controls can make the game feel frustrating, but the controls here are spot on. One of the best games I've played in the jam so far.
Really fun to play! I like the idea of 2 character having opposite gravity. Even though the puzzle is straightforward, it's still fun to solve it.
The only tiny thing that i don't like is the precision of the jump. I don't know if it's intended, but giving the player a bit more leeway by increasing the jump height in my opinion would make the experience smoother
Thank you very much!
We will definetely take your feedback into consideration. We tried to find a balance between casual and challenging gameplay, and I guess we failed at some points. But this is what jams are for, huh? To let other people playtest your games. So, thank you very much for playing our game!
I saw this mechanic quite a lot during this jam, but the gravity twist and the introductions of portals bring the concept to another level. Great game, and great polish !
(Also I see you're a fan of the Free Casual SFX pack from Dustyroom as well ;) )
A very nice and polished game. The visuals were very satisfying and I loved idea that the characters were puzzle peaces. It's a very small thing, but could you maybe add, that if one peace gets to his "flag", it actually gets into the drawn border? Also I liked it very much, that you added portals. I enjoyed playing the game very much.
Good game!
Very creative concept! great artwork and satisfying sound effects! There's a whole lot of potential for more complex levels, good job!







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