I feel like the game concept is good, but the execution not so much. It's really not bad for a first game jam, but as BlackSmite said it suffers severely from a lack of explanation. It's really, really hard to tell what to do and with a bit more time and effort I feel that it would've flourished.
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Dipolar's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #4545 | 2.000 | 3.000 |
| Overall | #5184 | 1.583 | 2.375 |
| Presentation | #5191 | 1.500 | 2.250 |
| Fun | #5472 | 1.250 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The two characters join magnetically, and have to use one another's polarity to escape each level
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio


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