I'll start with the positives, because I really do enjoy this style. The art was unique and the music was lovely, I could definitely vibe with it. Unfortunately, the core mechanics just didn't have much going on. After about 10,000 points from spamming punches, I realized I'd never taken damage, so I spent some time actively trying to and failed. The enemy attacks just didn't connect, at least not in my run.
As a genre, I totally dig beat 'em ups, and I could see some of the positive influences going on. Adding stat-modifying boosts was an interesting take on the event theme and I definitely see how that might be built out going forward! On the whole, I think this one had some real potential, hopefully with some more varied gameplay, enemies, and item pick-ups. Good work
Play onslaught
Hybrid Hugo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #1284 | 3.395 | 3.395 |
| Overall | #2206 | 2.939 | 2.939 |
| Originality | #2674 | 2.868 | 2.868 |
| Fun | #2684 | 2.553 | 2.553 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is an amalgamation of various animal body parts joined together.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
The art and music is lovely! I don't know what went wrong, but the enemies weren't dealing any damage, so obviously that's a pretty crucial thing to get right. There wasn't that much varied gameplay as a result of the body parts, but the concept and execution of a future scenario fighting game where people stitch animal body parts to themselves is so weird and fascinating and cool! Would love to see it expanded upon.
Art is great, ambiance is nice, but isn't it very glitchy? Pressing space many times before equiping results in messing everything up, no more killing etc.
As someone mentioned before I also encountered a bug with enemies not dealing any dmg. Also it would be nice to see fall animation.
Art and music are really nice, and that in general looks like a super base for a good game. I also liked the idea of modification of body parts
Art is awesome! Gameplay felt like it needed more attention, I could just spam attacks and not get hit. Cool idea though, can see this being really cool with some more work
I'm not sure if there's an ending as I got quite far before I quit. I really like the art of the game. The strikes feel good too. I think the enemies could be a bit more challenging and I think you may have a bug. My HP was stuck at 40 no matter how many times I let them hit me. It's a really good start to a beat em up and for what is there feels quite polished


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