The mechanics make the game feel at the same time an RTS and a management game. The mix works great! The enemies are quite challenging and the difficulty curve is very high, but is enjoyable. Nice work!
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Lead The Way's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #1457 | 3.093 | 3.093 |
| Originality | #1708 | 3.278 | 3.278 |
| Overall | #1831 | 3.086 | 3.086 |
| Presentation | #2254 | 2.889 | 2.889 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The heroes are joined together as are their abilities.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Thanks for letting me to play your game! Reminds me of moomoo.io. Great mechanics, has a bit of characteristics RTS games where you need to micro your units to do their actions individually. Probably would be better if HP bars of enemies are shown. Also, as you progress through the level, the amount of enemy projectile increases too much to the point that there is no point in dodging - at least just from my gameplay experience.
As the others have mentioned, balancing was the only issue for me, particularly with the knights attack being so short ranged compared to how fast and how hidden some of the archers were. Found myself draining the wizard a lot and then getting stuck xD
Aside from that, great game! A refreshing, unique take on the party system and awesome interpretation of the theme! Also loovvveee the art style!
Well done!
-Sasha
I really like this whole concept, having the "ammo" between characters linked and each having multiple unique abilities makes for a pretty dynamic gameplay loop! I think perhaps some of the enemy attacks might be a bit much in how accurate they are or how big some of the wizard aoe's are, but, all in all it's a pretty fun game. Nice job!
I like how each character had a special ability, not just one! It was fun to switch between each and just DESTROY hordes of enemies! You have created a very enjoyable game! Well done!
Very cool concept! Each character had unique powers, and the waves were fun and challenging! The only thing I noticed was that it was a little hard to avoid oncoming attacks! A blocking button might be a cool addition! Other than that though, nice game!
Very solid. I like the concept, although I found the controls slightly difficult to get a handle on. Overall great work!
It's amazing that you managed to implement three different characters in such a short time. I tried that too, but unfortunately i couldn't manage it anymore. That's why you already have my respect on that.
The presentation is very simple, but decent. Kind of reminds me of castle crashers, i don't know why.
Very creative that each character only has a certain number of moves, before you have to change and then attack enemies to fill the bar of the next character. You force the player to rotate the characters constantly, which is very nice.
The arrows of the archer however, were a bit too fast for me, i could never make use of the block.
Overall i think this is a good submission. Great work.
Pretty fun game. I liked the graphics, even though they were quite simple. The combat was enjoyable, and I feel the balancing did prove to give the game a good amount of depth. It was not too complicated to grasp, but was ideal to give me a bit of a challenge and learning curve. Nice job!
This is really neat! I like the limited stamina forcing you to switch things up. I'm not a fan of the speed of the arrows though, as its hard to react with a defensive ability in time, meaning it's almost guaranteed that you'll take damage. Overall, great job!
Cool concept! The switching is implemented freat with the having a limited amount of attacks and such. Gets really hard really soon but this could be something great!
This is a really cool game, I love how the meters force you to constantly switch up the way you play the game. Great work! :)
I like that despite it's an arena battler, you're forced to try different strategies, althoug the warrior seems like the weakest link due to lack of ranged options vs enemy archers and mages. It's also neat that enemies use different types of attacks.
I stumbled upon how to swap heroes and use special abilities as I didn't see you could scroll in the "controls" section.
Really original! Haven't seen anything like it on the jam so far. Really good mixture of the theme and the genre. Great job!
I really like the main mechanic of swaping between characters, it has a lot of potential. Good job ^^







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