I was pretty stumped at that first jump but when it clicked it was pretty neat. Maybe a little sign in the level there could cut down on confusion? I also seemed to lose connection with the drone a whole bunch near the ladder in level two, and the camera made it a bit tricky to see what was going on. Outside of those issues, though, this was a cool idea. There's a lot of space to play around with that mechanic, I think. Nice work!
Play game
Drone Kid's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #3233 | 2.449 | 3.000 |
| Originality | #3607 | 2.449 | 3.000 |
| Overall | #3615 | 2.313 | 2.833 |
| Fun | #3942 | 2.041 | 2.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Drone Kid needs the Drone to get through the level!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam




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