This was a really cute little game!! The visuals were adorable, and I loved all the waffle details in them, and I had a lot of fun balancing shooting with chasing after that cat before they shot away all my precious precious waffles. I'm proud to say I ended the game with 97 waffles collected, and while some of that number seemed to jump in size magically, I can't wait to go enjoy my delicious and well earned waffle bounty. Great game!
Play game
Gin and Waffles 3: Luftwaffle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #1462 | 3.288 | 3.288 |
| Fun | #1549 | 3.051 | 3.051 |
| Overall | #1700 | 3.136 | 3.136 |
| Originality | #2223 | 3.068 | 3.068 |
Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The cart is dragged behind Ginny, when detached you choose either to shoot your waffles (and your score) for devestating shots, or refrain from shooting, dodge and try and get the cart back
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
We used pre-existing audio
Comments
Oh don't worry, you deserved every single one of those delightful fluffy waffles! The blue enemies dropped 2 waffles, and the boss it depends with how quickly you'd take the evil space snugglebunny down. BossWaffles counter was in no way a showing of health (we ran out of time for that)
Enjoy and thanks for playing, we made it another amazing Jam this year! ♥
Great name, fun game ! The art is really cute, and gameplay is quite cool, even though I would have prefered to not have to spam the spacebar to shoot.
I like the idea of using the cart as health, and the choice you have between shooting and lose your score and try to dodge is quite interesting, well done !
Cute game! Took me a while to understand/notice the impact of getting detatched I was wondering why I was sometimes losing all my waffles and others not.
Oh and I wish there was more visual cue of health conditions, Boss suddenly died!
Game had a good idea and cute art. Well done!
Adorable game!
Apart from the missing sound effects and music, this could be a really addictive mobile game! I love the art style, I would suggest having multiple levels and power-ups. I would love to see this art style getting explored in having different backgrounds and enemies, etc. Otherwise, a different play mode could work well too! Endless mode and a story/adventure mode? Who knows. Overall, it was fun! Well done!
Adorable shooter with nice and responsive controls! I had a lot of fun playing, although I'm not sure how the scoring works. My waffle counter kept going back down after collecting them. I got a final score of 97!
Also, Lüftwaffeln are AMAZING.
So once your cart detaches from being hit by an enemy, you may have noticed that aside from collecting waffles. When the cart is detached, you also shoot waffles. That's why the score went down.
We figured it'd be an interesting little tradeoff; Either stop, drop and evade to try and get your cart back. Or shoot for an extra powerful shot that also drains your score.
The controls felt super natural and this is what I liked the most about this game. It's so common to have games that have weird navigation and controls in jams, but you did a perfect job. The art is super cute and I had real fun playing this game. Now I'm hungry! Awesome Entry!
The game's very fun and has a lot of potential. The art is nice. The concept is very interesting and original - I really enjoyed the mechanics of the waffle cart. If you update the game in the future, consider adding music and stronger enemies - the enemies are defeated very easily when you just spam spacebar. Very nice game overall.
It's definitely a neat idea with a lot of cool things you can do with it. I like how when the cart loosens you basically have to refrain from spam clicking and instead need to shoot strategically to not lose too many points.
overall a need idea with a lot of potential
Really interesting mechanic! The art is pretty cute too. Congrats!
I really like the art style of this game. The bossfight was fun too :)
Some sounds would have been nice, but it was fun nonetheless.
Very cute game! I love these style games (the enemy patterns remind me of the SNES game UN Squadron which was a favourite of mine) Great work! I like that you can shoot away enemy projectiles too!






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