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A jam submission

AXIALView game page

Combined, in different spaces
Submitted by unimportantideas — 50 minutes, 10 seconds before the deadline
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AXIAL's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1794.1094.109
Overall#2143.9333.933
Presentation#2414.1644.164
Fun#6103.5273.527

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Two joined wheels on a single connected axle, controlled independently - forever joined together, but will never meet

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
Submitted(+1)

That was tricky but it's a very clever concept - well done! =D

Submitted(+1)

God damn, what a cool concept! Really awesome entry. I had a little trouble wrapping my head around the controls when the orientations of the axle shifted around, but it was part of the challenge. Great game!

(+1)

I love this game! The concept is something i have never seen before and the simple colors of the levels are very effective on the feel of the game. The movement is a bit sensitive but overall is a outstanding game.

Submitted(+1)

I like the concept! I appreciate that the solution to each level isn't some mind-bending puzzle, but rather quite simple. However, that simple solution requires a great deal of control to achieve! It's a different take from the approach many of the puzzle games took in this jam!   Nicely done!

Submitted(+2)

This is great! I love the art-style and the sound when you hit stuff, and the concept is excellent. I did find myself wishing the gameplay were more fluid (that was the impression I got from the first two levels), and I feel like the controls are a part of why it isn't. It feels a bit unintuitive at first that W S and Up Dn are used for translation but AD is used for rotation and not Left Right. They're also a bit too sensitive. Overall, great game! 

Submitted(+1)

It’s a cool concept, but even after a while I found the controls a bit annoying, and the hitbox was very unforgiving. Maybe if there was a health system or checkpoints or something it would be less frustrating to play.

Submitted(+1)

It's a nice implementation of a nice idea, the controls are hard to master but it's what makes the game interesting

Viewing comments 27 to 21 of 27 · Next page · Last page