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A jam submission

PhloranxView game page

Dyrad deploys phalanx of flora to defend her tree
Submitted by MintyJulep — 11 hours, 42 minutes before the deadline
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Phloranx's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#21703.0913.091
Fun#25002.6362.636
Overall#25732.7762.776
Presentation#29142.6002.600

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The main character is joined to the object they must defend -- and their means of defense is joined to them.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 29 to 21 of 29 · Next page · Last page
Submitted

Very cool concept and game! Good choice of music, pleasant controls, etc. Thank you for allowing arrows too, as I am using an azerty keyboard. (62 HS)

Fun game! I really like how you used the premise to explain the mechanics and limitations of Daikon too. Good job!

Submitted

Nice little game! I liked that you added an intro to it and also had a lot of fun playing it. Great work :D

Submitted

Pretty cool concept. I enjoyed the faster rotation to block the incoming flames. I didn't really move around much as I timed the rotate to block more so than moving. Great work!

Submitted

Once I figured out how to rotate and control, it was pretty cool :D Great job!

Submitted

I always enjoy when we are using a mechanic that we don't have full control of but we have enough influence to plan ahead for it. I really like the spinning attack or... defense (I guess it's kinda both). I would love to see the idea expanded further, maybe with more free movement. Overall even if simple, I enjoyed the game.

Submitted

Reverse Bullet Hell? I like it! The description on the first screen was a little confusing at first, but the game itself was easy enough to pick up ^^

The concept is really interesting! In the beginning, I was a bit afraid it would be difficult, but it was just enough. The next step would be to add a bit more variety to the gameplay.

Nice Entry!

Submitted

The music change was a nice change of pace, really brought home the immediacy of the situation. I would've loved to see a bit more variety in the gameplay though, maybe some powerups, different enemy types, different abilities you could get, etc. 

Viewing comments 29 to 21 of 29 · Next page · Last page