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Don't Bite Me Bro!

1-4 Player Co-op open-world zombie apocalypse game. Explore, Build, Upgrade, and Defend from constant waves of Zombies. · By MUIFWEGO

Bugs Found & Suggestions Sticky

A topic by MUIFWEGO created Apr 17, 2017 Views: 26,649 Replies: 206
Viewing posts 61 to 80 of 128 · Next page · Previous page · First page · Last page

i bought the rifle with bones and it dosen't fire the bullet is taken but it dosen't shoot out and it dosent damage anything.

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How do I get my baseball bat back after purchasing a new melee weapon from the bone merchant?  I thought I hated the bat untill I had the sword.

Also when your crafting and accidentally make a fence you don't need there is now way to delete it. 

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Hey Rafi, PS4 user here. Optimizing the aiming for console would take this game to the next level. In my opinion, its the only thing holding this game back. Best of luck. 

A few other things I've noticed:

- Several survivors are not appearing on the map, nor when I search each sector. 

- During the farm mission, after I had harvested all available crops on the farm it was still telling me to collect and the mission would not complete.

- I've accidentally run over and killed the bus lady, will they regenerate? 

 I have some issues reguarding Don’t Bite Me Bro!. Bugs are my main topic. Playing on the PS4

 Dungeons- Zombies walk through walls and objects such as rocks in the ancient cave and the church. In the ancient cave, I had reached the second level and did not come across the opening for the third level. Using the Hobo survivor, at the hospital, I blew the boss outside of the area through the wall.

Open World- During the horde phase, some zombies appear and glitch through the map.

Weapons- The uzi and the rifle have bugs. When used they act as if no ammo is rendered. When shot, ammonition is consumed but no rounds exit the weapon.

That’s all I have for now. If it can be fixed, that would great. It’s an intriguing game and it can always get better. 

Taking the time to create an account to make one important post.


Who ever thought that DualShock 4 motion control for the build menu was a good idea; slap that person in the face. 


It's like trying to hold a tray of ice cubes while having a seizure. 

PS4 user here: I was able to upgrade my base once but longer, I'm at the 12th horde and now my base won't take in any food either.

Any idea on how to fix this?

Hi, on PS4, at about horde 12 our base stops accepting resources or food. Has happened in two separate saves now.   Thank you

Developer

Hey,

Could you please let me know if this problem still exists in the new PS4 Update? I fixed all the bugs I was able to find.

Really appreciate your patience and support, So much more coming soon!

Best,

Rafi

Just gave the new update a play. Zombies are still clipping through our fences.

When our house was damaged the HP bar on the left went off the screen into the negatives but nothing is happening and now it won't accept resources or food.

Hi there!

I am having the same problem with food not being accepted on PS4. As well as many other bugs. In the tutorial, it didnt even show me we had a gun? So i played and died for a long time! Also it does weird glitches when you die. It just shows me a black screen and i have to push a bunch  of buttons to switch back to the house. For a long time, it didnt let me choose the girl character as an option. And it glitched pretty badly when i was playing with anothwr person and we both died. It won’t let us revive, showed multiple black screens then the join screen, then if you pushed  X, it would go back to a black screen.

This game seems like it could be pretty fun, but as it is right now, it is unplayable since you cant gather any food, or rejoin after dying.

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Playing on PS4 version, as pre-mentioned.

Tried new update, still getting a bug where after you save and load your game, the base(main house) is no longer showing its interface, and so you can't upgrade any further or change characters. Most likely won't be into the game until that is resolved as I've had 4 play throughs encountering the same issue and so it kind of breaks the game for me in progression.

Other issues is that placement of objects is still very finicky, and often is pathblocked where things should clearly be able to be placed. As if the character is getting in the way of it or near objects, even though there is nothing on the tile of placement itself.

There should be a tipnote about your HP dropping every so often when your food resource is dry. I noticed it myself and understood why, but some friends were wondering why their health was draining for seemingly no reason. 

The wandering merchants seem to still act as sudden roadblocks. The concept itself is fine but there really should be a button to show and hide their vends.

Entering the game from a save file still puts you and your dog at low health for no reason.

That's all I've encountered this play through, though I stopped pretty early on as I was mostly only checking to see if the first bug I mentioned was resolved yet. 

Developer

Hey Napodyn,

Thank you so much for this feedback and suggestions, this really helps me out. I'll get these fixed as fast as possible.

Thanks again,

Rafi

If you go into a dungeon in build mode, then come out of the dungeon, you get stuck in build mode, and the building isnt even there you and cant get out.  Playing on the ps4 bt

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I found a bug on the PS4 version of Don't Bite Me Bro!


With three players, the third player starts their play, they move a short distance and disappear as if they've died. Their character selection comes up, but instead of creating the player again, if you repeatedly hit the X button, duplicates of that player's choice will show up. The new army of the third player is controlled by the third player as a whole. They all move the same direction, they all attack at the same time, etc. etc.


There is some flickering on the screen as well.


I've removed all save data, uninstalled the game, redownloaded the game, created new save games under different accounts, etc. We are on the latest PS4 OS.



If there is anything else that we can try, please let us know.


Please see the below screen shot:


Is it normal for the fast zombies to turn invisble?

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This (JohnMor posted an image; here's some video confirming): 

Something about not registering 4th player correctly if there's no 2nd or 3rd. PS4 version.

Eventually, characters would spread through the world, allowing Player 1 to travel at will.

Tried to kill them... Well, it just gave them life. True zombies, I suppose.

Perfect! Thanks for posting the vids. It shows exactly what I was referring too.

Developer

Hey,

Thanks for finding out how to recreate this, really appreciate it! I'll try to get this fixed as soon as possible.

Stay Tuned,

Rafi

If you add a day/night cycle, you should add a stalker zombie. Its hard to see, but it is slow and does lots of damage.

playing on the PS4 multiplayer. Typically 3 people but I don't think this issue is limited to 3 people.


Whenever you leave a dungeon the game glitches and all but player 1 must leave the game to recover. For hospital and cave the game centers on the base. For the school bus player 2 and 3 disappear off the screen.



Also is there any chance the quests can reset? I lost the ability to get the Sherif and the farmer and so cannot get them without resetting the game

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Playing on PS4. When I load up a save I either can drop off material but cannot upgrade the base, or I have the button to upgrade but cannot drop off material. I'll take a pic and try to upload a video. Sorry if this is a repeat issue. 





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You cant upgrade anymore, that is the max level. It's supposed to do that. Other than you not being able do drop off material.

yeah, that's the file that can upgrade but can't drop off. I have another file that is the exact opposite. It can drop off material but can't upgrade or change characters 

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I feel cheated out. I bought your dlc vehicles and I can't use them. Wtf. Either fix this or give me my money. This is on PS4.

I'm on PC and i got the dlc and it's working. it is most likely a bug because the devs would never do that on purpose.This game has many bugs in it.

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For the PS4 (Playstation 4) version of the game

Hello!!! I just bought the game today and I'm already running into issues which make it very hard, if not impossible to play at times.  These problems mainly occur when I'm playing with other players locally, however there are some single player problems as well.

  1.  When playing locally with other players,  it's possible for the other players to spawn multiple times somehow when outside at the base.  This leads to confusion since these other spawns do not disappear and can be controlled as well.  When numerous spawns are on play, it can cause huge lag. 
  2. Apparently when 1P (Player One) pauses the game when playing with other players locally, one of the other players has control of the menu.  This is very frustrating, as I want to be able to control the menu when I press the pause button.  This only seems to happen when I'm outside/not in a dungeon.  
  3. It appears as if the aforementioned problems happen when the *displayed controls* for local players change from the remote controls to the keyboard controls (hope that helps).  Besides some confusion, this really doesn't do much. 
  4. When a local player joins/spawns, his/her character display won't show up like it does for P1. 
  5. When moving between dungeon rooms, a local player will be left behind when P1 moves to a new dungeon room.  This can rather annoying since you have to clear out any enemies in the room before you can then go back to the room which the local players were stuck in.  A temporary fix for this is to have all local players move into the room which P1 is going to go in, before P1 does.  However I do not want to have to resort to this everytime I play with other people. 
  6. When a local player moves towards a soup bucket and presses the "EAT" button, it can cause them to be removed from the game/despawned.
  7. (Not a bug) When a local player dies, I have to go all the way back to the spawn in order for them to be able to respawn.  Although this may not be a bug, I believe it'd be better if the player would respawn once/if the room gets cleared.  Maybe I'm sounding a little lazy but I think this is a necessity. 
  8.   Black Map/Screen of Death:  When P1 dies outside, sometimes the map becomes black. During this, most game functions become unavailable
  9. Referring to issue #2, when local players request to summon a weapon or vehicle outside, the witch always appears at the base regardless of where the player summoned the weapon or vehicle. However no vehicle or weapon gets spawned either.  This is very annoying since I want my friends to be able to equip the weapons I've purchased with actual  money. 
  10. Local players cannot get in vehicles. (How do I get survivors in my vehicle?)
  11.  Some of the dungeon rooms allow for a player to get stuck/become immobile.  This occurs when no/insufficient room is given when a player enters a dungeon room and is by an unbreakable object/structure.  They get stuck between this object and the boundary/border that is placed to prevent a player from leaving the room until all zombies are killed.  
  12. No jump button?  The lake just below the outside base often causes a player to get stuck.  It can be difficult to access the stairs for some reason, but I think a jump button would fix that. If there is one, please ignore this.
  13. Very Poor Customization: Not sure if this is a bug, but I strongly dislike the lack of customization I'm given for my base.  Games like these should have stuff like decor (decorations), unlock/upgrade menu/tree. And just a better UI in general.  I'm also wondering how I can change the weapons for my towers? I've purchased an AK-47 and I'd love to be able to equip them with it.  Also placing stuff normally grown in bunches, like Corn and trees, one at a time gets very repetitive and annoying.  Give us the option to place em 5x5 or 10x10.  Once again, I know those probably aren't bugs, but I still feel like that stuff is "bugging" me.
  14. Music?  Seems like after 30-40 secs the music went silent. 
  15. Sometimes I'm unable to edit/upgrade my base.

That's it for now. I know this is just an indie title, but seeing as how it was good enough to be put on PSN, I do have some expectations.   I've spent money on the game and have bought a variety of items.  I want to see how far the game I've supported goes. I think it's pretty alright, just need a plenty of screws to be-tightened before it's outta sight.

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