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Suggestions/ideas Sticky

A topic by Redbeet Interactive created Dec 31, 2016 Views: 269,416 Replies: 2,604
Viewing posts 1,681 to 1,700 of 1,738 · Next page · Previous page · First page · Last page

I really enjoyed playing this game after I bought it a few days ago. As I was playing with my friends, I start to realize it would add more purpose to building a house on your raft if you can have a open sea type of online game.

What I mean by that is that it would be so cool if they can expand the game to making it so that there are more people than you and your friends. You can either choose to go online or play a lobby like you do now with your friends. But if you go online. there's a chance while sailing in the seas you will meet with other players and their friends. When you do, you will have the freedom to do whatever you want with them (ie. socialize, trade, raid and start a raft war, etc). It would add a lot more dynamic to the gameplay and it would also make people build forts and defenses to safeguard their crates and other goods the enemy players can steal. 

Furthermore, if this would be possible, joining an online server would allow you to start a new raft game and you can invite party members for them to co-create your fortress. 

I'm making this suggestion to make the game more interesting and competitive, feedback or adding onto the idea would be much appreciated.

-DJpicklerick

Trees, flowers, watermelon, pineapple, etc should give all give a minimum of one seed for the purpose of replanting. 1  seed in 5 mango trees is ridiculous imo. A rudder would be great so reorienting your boat could be done without running into islands. It would be nice if the candle in a bottle could be lit.

(+1)

I would love to see a motor to the game, and a way to rotate your boat so if u place catchers on one side you can rotate, Thank you ;)

I have played this game for about 8 hours straight now, each hosting a different session with a few friends. I would suggest :-

- Definitely an engine instead of a sail, and different speeds available.  as once you go against the wind its very hard to paddle back!

- The ability to turn the boat 360 degrees.

- Game chat/text chat

- Definitely like abandoned villages or something, like a larger island for loot?

- My MAIN bug bear is..... food and water go down FAR too quickly. I'm eating/drinking every like 3 mins which is ridiculous! Atleast 6-7 mins would be great!

(2 edits) (+1)

I have played raft around 15 hours on just one world and I want a few things to be added

A rudder would be nice

Fall damage introduced

multiple sharks during an event like storms or such

adding fences or rope fences to slopes aka roofs to make ramps with sides on them

some sort of boss (megalodon, whale shark)

Propulsion against the wind or multiple sails working

Better ax for more resorces collected from everything you can hit normally like destroying boat

When shark destroys a foundation planks and plastic put into ocean where foundation died at

No more shark eating middle of the boat

Fishing net like the net to catch drifting loot but for catching fish or something to raise fish like a spawn pit/net, or an auto fisher (fishing pole on chair)

Better shark bait or a shark bait that hurts shark (poison,explodes,spikey,etc)

stackable stacks, So I want to be able to get a stack of stones build a barrel and put them in it like a chest but for only 1 resorce and tons more storage space than chest. Compressing items so to speak for late game (I have a chest full of ropes and one of leafs and Im only on like day 20)

Harvestable abondoned camps (so where there is a crate on a raft or island/underwater being able to use a tool and harvest the walls or high value ex. scarecrow the crate is nice but I feel its too convienent for a survival game

A way to split the raft into 2 peices or something like that for multiplayer and a way like ropes and wenches to put them back together (the seperation should be designated like having a sail to not break like it does now to make the seperation proper)

For bigger rafts a zipline would make traveling fun and fast

I agree with a lot of your suggestions. I feel like the shark eating the middle of the raft HAS TO GO! The shark should only eat the edges of a raft. I also think a Zip line would be really fun to add as well as an upgraded axe. Fall damage will most likely be added in the future, for realism, and I hope they do add it for the games sake. Lastly, A boss fight would be pretty cool to see, it can get pretty boring just fighting sharks and birds. Plus 1 from me!

(1 edit)

My husband gave me the game this morning and I love it so far. 

Things I'd like to see tweaked:

-You grow a pineapple plant by chopping the spiky top off and sticking it in the ground.  There are no seeds.  I'd love to see little spiky tufts instead of seeds.

-The bird seems to be broken.  She flies through my walls (or maybe my closed door) to eat my plants. She seems to ignore the 4 scarecrows I have surrounding my crops, but maybe I'm doing something wrong with the placement.

-Ranged weapons. Maybe an addition to the spear to anchor it to the boat with rope like a harpoon? I think I'd like something like that more than a bow and arrow, but only for theme purposes. Arrows would probably be easier on resources, but perhaps some kind of feathered dart would be okay.

-Shark weapons. Look up Hawaiian Weapons.  A lot of them are carved wood with shark teeth embedded into the edges.  I think that would be a cool way to make killing the shark more rewarding.  It's hard to fully engage my inner homicidal maniac when all I have to look forward to is a more-pointy pointy stick.

edit: How do you pause the game?

Podem Postar o Codigo do Produto (RAFT) da Steam ? Acho Mais Facil Baixar o Jogo pela Steam, plss

faz esse raft gratis multplayer plss

My biggest complaint is not being able to turn my raft. I built a wide rectangular raft to collect stuff and today I ran into an abandoned raft and it turned me. The only way I found to turn myself is to run into another raft or an island. 

A Rudder would be a great and simple way to turn your raft if anything happens. I also think moving with a rudder and static sail rather than a turnable sail would be simpler and would make multi sail rafts function better.

my and my buds just said that to each other. it would be nice if we had a rudder, especially with bigger ships.

my and my buds just said that to each other. it would be nice if we had a rudder, especially with bigger ships.

Just completed the game. I like the idea of the ending with global warming and water pollution but once you have completed the game, there are no other goals for you to aim for. I think it would make more sense if there was a world map (scaled down so you can go around the world) and have hints to the story line (global warming caused sea levels to rise and submerged continents etc). For example "Australia is submerged" so if you were to travel to the location of Australia on the map, it will be an open ocean which will confuse new players at first as to why this is as it is and then they will find out when they find the radio tower at the end of the game. I also think that the islands should be more like the tips of islands. For example if you where to travel to Nepal/Mt Everest on the map, you might find the tip of Mt Everest, also hinting at the story line. 

The shark, thirst and hunger currently doesn't add enough difficulty to the game, as the game progresses the shark should become stronger and possibly include several sharks at once into the game. Currently The shark does about a quarter damage of your health and you can cancel its attack by hitting it with the spear before it hits you. It also destroys your raft at only one block which is easily repaired. There simply isn't enough risk and loss in the game making it very easy. You could also make the game harder by having to maintain you raft and add some sort of float mechanics so that the construction and placement of objects actually matters. During storms you could have to constantly be repairing and fixing your raft from holes and other issues with the sails for example. 

The game can be beaten very quickly as well, and there should definitely be more emphasis on exploration and dangers such as the shark. More items and materials to be found would also be a good improvement to make the game last longer. I also think an introduction of a pickaxe would be appropriate, for acquiring materials underwater rather than the hook. The hooks is for scrap, axe for trees and pickaxe for mining minerals and scrap underwater. 

(+1)

 It is possible to get an update so we can catch the electrical fish from the ocean and trap it on our ship and produce electricity 

Here are some ideas my friends and me made up:

-A map and/or compass

-Houses on island(maybe the compass can show you the way back home)

-Villages

-NPC Quests & trading/shopping

-Being able to build multiple Rafts

-Bigger sails, that make you go faster

-Animals that can be found on islands like pigs, cows etc.

-An animal farm on your raft

Let me know what you think of these! :)

Ive been playing Raft on Steam, The game is amazing but it lacks late game content. Imagine having NPC interactions! Pirates (rare). Perhaps a floating bartering ship? Monetary systems? All just ideas but the game so far is awesome! Keep it up!

(1 edit)

yessss this is what I’m trying to preach we NEED late game stuff so we’re nkt just building to keep the game fun

Maybe I would add autosave, it happened that for some reason the game crashed or it closed and I had to do everything all over again. 

(Suggestions for the early access)

- Boat Motor: This Boat Motor can be placed on the edge of a raft and would work with the sail mechanic. Instead of using a paddle, you can use the boat motor. To use it turn it on (when a battery is in it) and your raft will start to go faster in the direction your raft or sail is pointed. To craft this, you would need: 1x Battery, 4x Bolt, 6x Scrap, 2x Rope, and 4x Iron Ingot. It would take a lot due to it being so OP and it would need a constant change of batteries.

- Island Shipwrecks: Island Shipwrecks can be randomly generated near or on giant to medium sized islands. In it it would contain a loot box like a raft or island would, but would contain better and rare loot. Maybe like vine Goo, Smelted Ingots, etc. The ship would be guarded by an additional shark, due to the insode loot of the ship being so good, making it where you would have 2 sharks on your tail so you would have to work towards getting the rare loot.

- Scuba Mask: A scuba mask would lighten up the underwater view better making it easier to see. It could be used to go deep sea diving so you can see what your doing and whats around you. To craft it you would need: 2x rope, 4x Vine Goo, 6x Plastic, 2x glass.

- Chef Hat: Now this item may seem a bit silly, but hear me out. While me and my friend were goofing off, playing the game, we made a kitchen area. We were talking and came up with this cool fun idea. There should be a Chef hat you can wear, like the shark head, but in order to get it you have to go fishing. When you go fishing, sometimes you pull up a rare item like a lucky cat, candle bottle, etc. When you go fishing, there should be a super rare chance that when you pull up your rod, you get the chef hat, and you can wear it around.

I really hope this game can extend its features so when you have the basics down and have everything researched you’re not just building to keep the game fun for yourself. I think it’s be awesome to add something like villages you could go to by using something like a compass and the game would only spawn the village if you have the compass obtained so you can’t find it randomly in the beginning stages of the game (just an idea.) things like this would make the game so much more fun because it gives me something to look forward to once I am getting toward the ending stages of the game! I am hoping for not just bug fixes, but NEW CONSISTANT GAMEPLAY CONTENT!!! 

The point of these survival games are to (survive obviously) but also make life more convenient for yourself. This game needs a higher level feature of using materials that you can create on your boat without having to wait to find islands and manually mine for scraps for your main tools and such. 


Hope this isn’t a game that never comes out with new content because I really like this game and I don’t want to get bored

You should add motor parts. Sort of like in stranded deep.

Hi, i linke the game and i hope that i can give some good ideas.
the game is to easy at the moment on hard


1. There are too little stuff.
if you find nails you can craft all stuff

2. more sharks at islands will make it harder. one shark is too easy if you know how to attac him.
if there are more sharks -> bigger bait for 2 sharks or more crafted with the otther big fishes?

3. use the clock to see different seasons. At winter you cant plant crops or fishing. so you must stock your food.

4. you can find the blueprints in a box on a raft with pirats or so
pirats try to board your raft

5. a steering wheel that you can turn your raft to sail straight and dont at teh side

6. a storm damage the raft

7. a tool to climb on islands

8. you need the feather for arrows

9. elixir / bandage to heal or you heal very slowly


i hope my english isnt to bad that you know what i mean ;)

(+2)

Rudder for fixing the rotation of your raft, slight bonus to fighting the wind with sail and paddle.

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