Hard, but fun. When I try to aim with mouse and move, I do worse then if I just run around and not aim. (when I focus on the aiming, then I inadvertently steer the character the same way i'm moving. )
longest survival was ~45 seconds
Play game
The World Tends Toward Chaos's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #1165 | 2.167 | 4.333 |
| Theme | #1187 | 2.167 | 4.333 |
| Game Design | #1188 | 2.167 | 4.333 |
| Overall | #1360 | 1.806 | 3.611 |
| Graphics | #1371 | 1.833 | 3.667 |
| Innovation | #1394 | 1.667 | 3.333 |
| Audio | #1652 | 0.833 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The game fits the theme by getting increasingly chaotic as time goes on. Events occur randomly on the map and enemies randomly drop powerups. Every 30 seconds the frequency of events increases.
Did you write all the code yourself and made all the assets from scratch?
I wrote all the code myself and all assets were made using Unity's default tools.




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