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Time To Wake Up's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Game Design | #70 | 3.848 | 3.848 |
| Fun | #71 | 3.848 | 3.848 |
| Audio | #208 | 3.455 | 3.455 |
| Overall | #251 | 3.449 | 3.449 |
| Graphics | #375 | 3.576 | 3.576 |
| Theme | #586 | 3.121 | 3.121 |
| Innovation | #660 | 2.848 | 2.848 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Tele-Dash Your Way out of this Chaotic Dream Realm! Welcome to the Multiverse!
Did you write all the code yourself and made all the assets from scratch?
All code was written by me! All Assets were also created by me, though I used several assets from the past due to lack of time! Enjoy!
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Comments
Everything about this is absolutely and utterly beautiful!
The gameplay feels very good although bullet time could have been a little bit easier button..?
Overall very cool game with an interesting story. I will definitely play this again!
Thank you for the kind feedback bro!
Got stuck on the long segment where you have to follow the moving platform, but came back again and (with some effort) managed to beat it. Playing through the game a second time once I had become more comfortable with the mechanics made me feel totally badass whilst combining dashing and double jumping for maximum effect!
I'm very impressed by both the environments and level design and how you incorporated the dashing and bullet time mechanics. Though something about the bullet time still feels a bit off to me, I had a tough time gauging when to activate it, because it only lasts for such a short time and takes fairly long to recharge. For most levels I liked the fact that you could look ahead and plan how to progress but the moving platform section mentioned above I had to learn by trial and error and was frustrated by the lack of checkpoints, but it felt satisfying to make it in the end. I also found a couple short-cuts by double-dashing in the air, which I thought was really cool.
The concept of being stuck in multiple levels of dreams is awesome and suits the theme quite well, in my opinion. I enjoyed the narrative aspects of the game (after eventually realising that the dialogue box was being cut off on my widescreen monitor and switching monitors) and the game looks really vibrant and appealing (although there were some parts of the game where it felt like detail was missing and you just have a lot of flat edges, but I'm guessing that's due to time running out). The integrated tutorial on the first level worked really nicely. The music was good but the game would have benefitted from more variety, but I'm already impressed by how much you managed to put together in a week, so I can hardly complain!
awesome feedback bro! Happy that you gave the game some time to master the controls! Thank you 🙏
Really good entry! I love the music and the visuals are amazing!
I feel like the difficulty curve is a bit steep and some levels could be a bit easier but the checkpoints are really good for that.
Well done!
thank you for playing bro!
Really well done game, given the time-frame of the jam! The teleport/dash mechanic might need some tuning, but other than that the movement feels really tight, I can tell you put a lot of thought into it.
Cheers bro!
The little girl protagonist has the most interesting dialogue I've seen in the jam, how does she know Inception at such an early age?
Level design is a bit too hard and using a gamepad would benefit greatly the gameplay, otherwise pretty solid.
Kids these days bro! They know!
It has look of a very polished game.. The audio,game mechanics everything went in so good.. I played through 2 levels. The only bug I noticed is I could only dash in one direction and that toit did not maintain my height but was rather faling down while moving forward.. I just wanted to drop these here anyway...
Kudos!! It was a great one...
Thanks for the feedback! And that is a strange bug!
Excellent game, even the main menu was addictive.😄
Please try out mine too
Will Check it out later for sure! Thanks for the feedback!
Loved all the aspects of the game, the implementation of the theme was excellent. Kinda reminded me of Celeste and Yume Nikki. Good job!
I didnt know about Yume Nikki but indeed haha