nice vibe, nice mechanic - couple of bugs, but for a first game jam this is great. I didn't get too far into the game cause I suck at platforming, but i think you could zoom the whole thing in and have it sidescroll for a more immersive experience. good work!
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Dream Harvest's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #1 | 4.235 | 4.235 |
| Enjoyment | #8 | 3.765 | 3.765 |
| Overall | #9 | 3.794 | 3.794 |
| Concept | #13 | 3.824 | 3.824 |
| Presentation | #40 | 3.353 | 3.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Jon Lake
Software used
Construct 2
Use of the limitation
In order to run fast, double jump, and simply hurt enemies, you must enter 'harvest' mode which drains your life every second it is active.
Cookies eaten
Lost count.
Comments
The game is very fun and challenging to play, as well as the slow but warning music gives some awesome vibes!
P.S: I love the Game Boy-like palette too much ;v;
Very nice difficulty curve, and great ambiance! Those falling rocks look solid though, I jumped on one, fell through and died XD.
A very fun game! I love your gameplay mechanics and level design. There is a lot of room for strategy for using the Harvest Mode mechanic. Later on it got really difficult, it would be nice if there were a few more checkpoints. Amazing job!
The mechanic is pretty unique, I like it, the art style is simple and nice, and the music and sfx blends well, Good Job!
Really awesome ideas here, I enjoyed to discover the different habilities the harvest mode gives (i didn't read anything sorry).
I enjoyed the simple platforming, the gamefeel is super retro (not because of the palette, it FEELS retro), and the music is so soothing, idk if that is the best music for this type of game; but man, I dig those chill vibes, The graphics could be improved and those green monsters hitbox could be reduced but I think is just fine for a first gamejam experience!
I really enjoyed the concept. Although you might want to point out that when using the ether you can double jump cause that took me a minute to figure out.
Interesting take on the limitation! Congrats on your first jam entry as well! I thought the artwork and gameplay were paired very well, and it obviously could've used a little sound but that's okay. I found some of the obstacles to be a little challenging, but if it were easy it probably wouldn't be very fun. Keep it up!




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