Great work! and especially considering you joined late, wow, well-done working quickly! The slap sound and flashing animation were really satisfying, and the particle effects for the "bug-guts" were a really nice touch. If I were to ask for an improvement, it would probably be to add a more long-term goal... Is it a race against the clock? How many kills can you score in 2 minutes? Speedrun to 100-body count? Add health and a survival system? Something like that... All in all nicely done! I got a good laugh out of the "jump scare" fly!
Play game
Kersplat!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #19 | 3.636 | 3.636 |
| Fun | #50 | 2.818 | 2.818 |
| Overall | #51 | 2.909 | 2.909 |
| Game Design | #53 | 2.818 | 2.818 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any assets? (Say yes even if the assets were premade by you)
Nope
Discord Username/Usernames
RicoTV
Comments
Good job on addressing the theme! Hits a little too close to home for me where there are flies everywhere during summer XD
the game is great and I'm surprised its made in Gdevelop (the engine I used when I was young) a really great concept I don't usually talk about art styles so I'll leave that to someone else to talk about personally I found it to be "okay" , the mechanics feel kinda slow and when I hit the edge of the map the mouse slows down on its own for few seconds (is it intentional?) other than that I liked your game well done!
I will admit the screen movement didn’t quite get where I wanted ( I don’t intend so much frame in shot). I did want a delay between hits but some of the times it hits edge is due to the fact I couldn’t figure other ways to keep the cursor in bounds.
I wanted to add a few bits more but only managed to implement what I thought was the core (like the jump scare lol).
It’s cool you used to use Gdevelop for me it works good as I think I would need to use bolt or other visual systems in the likes of unity.
Do you have any of your Gdevelop games here? It really seems to work well for me and I know I have a lot to learn.
thanks for taking the time for feedback and discussion, each jam I have done I learn little thing I can implement in other projects down the track. Hopefully I can figure the camera out more in my next couple 😀
I mentioned in one of my other reply’s what happened when I let the fly breed to much higher numbers 😅 learning curve right there lol.
The game fits the theme very well, although it is a bit repetitive and simple but, I really like it, good job!
oh man, filled me with nostalgia for the fly swatter game in Mario Paint that I had completely forgotten about. Slapping those flies was satisfying!
My favorite part was when the angry bug showed up XD Fun game but I wish there was some way to die or win. I did kill over 240 of the bugs though lol
Fun little game that fit the theme pretty well. I would have loved it if there was some extra points or something for hitting more than one fly at a time. Nice job though!
I am glad you enjoyed the jump scare, I don’t know if you played long enough but there is a rare and super rare variant on it 😆
I should probably share for us game makers, my first build grinded to a halt as all the body parts stayed and had a 250 on screen fly max. I ended up fading out body parts and then deleting to save memory and I also adjusted max fly by half.



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