Nice platformer with some very charming graphics! Parallax effect was a bit strong imo and the platforming was a little unforgiving (I saw another user mention coyote time and I'd parrot that suggestion). Overall well done!
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The Way Back Home's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #29 | 2.673 | 3.333 |
| Graphics | #37 | 2.940 | 3.667 |
| Controls | #39 | 2.494 | 3.111 |
| Audio | #41 | 2.584 | 3.222 |
| Overall | #41 | 2.507 | 3.127 |
| Accessibility | #42 | 2.316 | 2.889 |
| Theme | #44 | 2.405 | 3.000 |
| Originality | #49 | 2.138 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.1.stable.official
Wildcards Used
all 3
Game Description
The Way Back Home is a short, 2D platformer with light puzzle elements. Inspired mainly by Celeste on the Pico-8 (in art, and difficulty on hardmode)
How does your game tie into the theme?
For me, cozy is family, sitting by a fire, drinking tea, Christmas trees, etc. I wanted to get the feeling of family sitting by a fire, telling stories in this game, forcing you to rest by a fire to get warm. It is a rather shallow incorporation of the theme to be honest, but at least it's something.
Source
All assets can be downloaded from the page (See: "Assets and Project file")
Discord Username
Dman386
Participation Level (GWJ Only)
This is my first GWJ, so 100%
Participation Level across all Jams
This is my second jam, so 100%







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