Once I found what where the keys, it became pretty cool. Well Done!
PS: If you have the time, please try out my entry /jam/lowrezjam-2018/rate/293637 (don't forget to rate it : ) )
Cheers
| Criteria | Rank | Score* | Raw Score |
| Audio | #63 | 3.130 | 4.200 |
| Authenticity (Use of resolution restriction) | #102 | 3.727 | 5.000 |
| Overall | #105 | 2.870 | 3.850 |
| Gameplay | #109 | 2.534 | 3.400 |
| Graphics | #142 | 2.087 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Once I found what where the keys, it became pretty cool. Well Done!
PS: If you have the time, please try out my entry /jam/lowrezjam-2018/rate/293637 (don't forget to rate it : ) )
Cheers
I like the idea of trying to make a game with such a ridiculously small resolution, but it sure doesn't help make things clear. It doesn't do much to let the player know what's going on or what they're supposed to do. Either give some instructions through audio, or make the game higher-res and put some more visual clues and detail.
Very cool! I had fun constructing some hot beats. I could definitely see this being played at parties. Very good use of the limited space!
Cool mini rhythm game. Nice presentation and cool the attempt to get the whole game smaller than most of us are using for our tiles- 6 x 6 pixels!
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