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Vadine: Bite-Man Out Now

A topic by douggames234 created May 27, 2017 Views: 7,577 Replies: 118
Viewing posts 81 to 100 of 114 · Next page · Previous page · First page · Last page

Update July 30th: I created the press kit and re-uploaded the game to the Steam Server. Now I'm going through the arduous process of testing the game out in its entirety.  

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Absolutely awesome! It reminds me a lot of one of my first games, called Jack Bond. Same kind of animations and gameplay. Only your game is much better! Keep doing this!!!

Thanks for the compliments Keeweed!    :)  I will keep making more Vadine games after this one (I have all 4 games planned out)!

Update August 1st:  I went through the game and the only issue I saw was Vadine floating on some platforms which is extremely easy to fix:



I also fixed another stretched image of Vadine in the menus. 

Update August 3rd: I will be giving away at least over 10  free Steam keys in October!

Enter your email address here to win a free key:

Free Steam Key Link

Update August 6th: I got TheWordPoint.com to Proofread my Rev.com German translation and there are a lot of changes I need to make. Going to get the changes made this week and then I will go back to testing. 

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Update August 9th: Still working on the German translation but I should finish it up this weekend. Also working on a game jolt profile. By October I will have the game on Itch.Io, Game Jolt, and Steam. I want to release on more platforms in later months.


Update August 11th:  I created my Game Jolt account at Vadine Game Jolt

I had a tester play through my whole game and they absolutely loved the game! There are a couple of small nitpicks they pointed out so I'm going to work on that. 

Update August 12th: Finished the German subtitles so I'm done with localization! I added an arrow in the first interlude since you have to go back out of the house (which can be confusing for a minute).  I also added a hurt animation for the special unit clone soldier:


Update August 13th: I changed this picture I will use on Steam once again since I thought the colors were too bland and the image doesn't stick out:

The eye of the centipede draws people in more. Here is the image I will use now:


Update August 14th:  I found out that some of the subtitles are being cropped when I play my game on Steam. I need to take a day to fix this. Also I found some other nitpicks throughout my game that I want to fix. I've had a bizarre experience with Game Jolt but I might talk about that later.

Update August 16th:  I made minor changes to the game such as bullets don't go through the floor in level 5:


Also in level 5 there is a platform that takes forever so I split it into 2 platforms so the pace of the game isn't too slowed down. Now I'm going to work on the subtitle issue.

Update August 18th: I'm done with testing the game about 5 times. I didn't see anything I wanted to change either. I'm still working on my website and other stuff in the meantime!

Update August 20th: I'm working on a MAC build for my game. At first the game bloated up to 500 MB, but I found out that was due to the Starter Content. Now I'm trying to figure out how to actually get the game onto the Steam Server.

Update August 24th: My game will officially come out on Windows and Mac operating systems! I was able to push the mac build to the Steam server successfully. Now I'm going to work on tuning my Steam Achievements.


Update August 26th: I optimized my game by changing the resolution and rendering settings. My game runs fine on computers with integrated graphics and on my 2012 Mac Mini. Before the character would be extremely laggy which made the game unplayable.

Update August 27th: I added some pages to my website  Vadine: Bite-Man and I plan to add more in the coming weeks.



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Update September 2nd: I changed one of the scenes in the trailer and re-uploaded onto Youtube 

Old Scene:


New Scene:


I'm still working on the Steam API for Mac and I'm having a lot of trouble with this.

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Update September 4th: Worked on my Itch.Io page instead and I'm pretty satisfied with it. I have a big gif playing in the background!


When I download the game in Windows and Mac I get a warning that the file is not trusted. I don't have this issue with Steam and I think maybe the Butler tool might resolve this issue so I'm going to look into this.

Update September 6th: I decided to add in a resolution screen in the menu. I need to get this screen done fast. 

Update September 8th: Still working on the resolution screen which I will show on the next post and I have an event today to showcase my game. 

I'm planning on releasing Vadine: Bite-Man on October 30, 2018 for Steam and hopefully Itch.Io as well: Steam Vadine Link

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