Yep, I can see the potential! I liked the slo-mo for shooting arrows. To be honest, this one is among the more polished games in this jam. One thing I'd suggest is to make only the arrows hurt enemies, and the shurikens be potentially changed to something else that would heal them? That way, you'd have to balance keeping yourself in the air and hurting the enemies. Could lead to some interesting gameplay I think. Anyway well done!
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GDKO Character Concept's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality of the Character | #80 | 2.247 | 2.923 |
| How unique was the ability | #81 | 2.602 | 3.385 |
| Overall Score | #82 | 2.365 | 3.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I like how your ninja has 2 abilities. The bullet time with the right mouse button is really cool and I think it could benefit from being slowed down just a little bit extra. I also like how your ninja can throw ninja stars so hard that it can lift him up into the air. Overall, you have made a very solid start to making the game. If you could list the button controls in the game or in description by next round that would also be super
Pretty neat ability that I can see working well with some tweaking and polish.
Would be interesting to see it in action with enemies!
Nice idea. I like that while you have two projectile weapons, they are very different in terms of their effects.
Definitely needs a little polish in how the boost works but I liked that holding to shoot the arrow made you slow fall to allow for better aiming!
Thanks! I'm pretty happy with how the slow motion turned out. For the boost I was trying to make it so that the force it gives you changes based on the angle it hits the ground but I couldn't figure out how to implement the angle from the collision, I think that is definitely something I will work on. Thanks for the feedback!
Yeah I was thinking about tweaking the boost force to be a bit higher/gravity scale lower. I do agree that there could be a few more ways to stay up. I was thinking that hitting enemies with the bow would give you mana back and maybe another jump or something. Thanks for the feedback, I appreciate it!

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