You mixed up interesting ideas. I had some hard time with sound glitches, rotating the gun telepathically (there is an option in the XR Interactor to turn that off), falling off the level. Cheers
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EscapeRoomVR-GameJam1/22's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of Theme - How well the game incorporated the given theme. | #14 | 4.009 | 4.286 |
| Presentation - How well executed the game is. | #29 | 2.539 | 2.714 |
| Overall | #30 | 2.773 | 2.964 |
| Concept - How interesting or unique the game is. | #35 | 2.405 | 2.571 |
| Enjoyment - How much you enjoyed playing this game. | #38 | 2.138 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What external assets did you use in this jam?
Blockout by Radical Forge and Prototyping Pack (Free) by DigitalKonstrukt. Also used OpenXR controller samples.
What was your favorite part of this jam?
Actually finishing a project.
What was the hardest part of this jam for you?
Artistic touches probably.
What resources/tutorials do you wish you had when making this game?
Some more on the action based input system and customizing it.






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