I had a problem that the UI don't scale well in my laptop but i get the idea of the game. However the art and the ambience together make a nice relaxing esperience. Well done!
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Unreel's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #514 | 3.029 | 3.778 |
| Fun | #560 | 3.029 | 3.778 |
| Graphics | #614 | 3.207 | 4.000 |
| Innovation | #688 | 2.762 | 3.444 |
| Overall | #725 | 2.836 | 3.537 |
| Game Design | #845 | 2.673 | 3.333 |
| Theme | #996 | 2.316 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Game is about fishing up fish that exist only in your dreams. It's also a play on words, being there are no fishing reels in the game, just a spear, so you could say "It Is Not Reel,"
Did you write all the code and made all the assets from scratch?
No, 2D Character Controller was sourced from a Brackey's tutorial, amongst other things. Music, sprites, fish AI, and other stuff was made from scratch.



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