Game looks amazing. The VR mechanic is fun. I think the game could be improved if upon taking damage the player's sprite would flash red or do something in indicate that damage has been taken. While the hearts are displayed on the top right hand side of the screen, it is hard to focus on it when the player is dodging enemy projectiles. It has sometimes lead me to putting myself in danger when I didn't have the hearts to take it. Other than that, wonderful job!
Play game
Trappy World's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #141 | 3.632 | 3.632 |
| Theme | #203 | 3.667 | 3.667 |
| Game Design | #206 | 3.614 | 3.614 |
| Overall | #303 | 3.389 | 3.389 |
| Audio | #385 | 3.211 | 3.211 |
| Innovation | #543 | 2.982 | 2.982 |
| Graphics | #601 | 3.228 | 3.228 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The Level you play is NOT real you have to use your glasses to see the real level
Did you write all the code and made all the assets from scratch?
I wrote all the code during the jam period but I used some assets from asset store




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