Interesting mechanics in this game. Well done.
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Rubber Man's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun/Engagement | #4 | 3.625 | 3.625 |
| Audio/Music | #37 | 2.375 | 2.375 |
| Overall | #37 | 2.719 | 2.719 |
| Art/Graphics | #42 | 2.375 | 2.375 |
| Theme | #43 | 2.500 | 2.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- This is a fun idea, but the physics and controls really hold it back. I think I understand the logic that the farther you latch onto something, the faster you zip to it, but in practice this makes the game extremely frustrating. Your character is very light so when trying to jump on a virus with a high ceiling you end up zipping all over the place to align yourself, and with a low ceiling you can't even get off the ground to get over the virus. I think maybe giving the player a little more weight, and maybe a small jump or something to make tiny adjustments would make the game a lot more fun. As it stands though, it's very frustrating and I couldn't make it very far
Did you work alone, or as part of a group? (If in a group, list their names)
My, myself and I worked in a team
Disclose if you used any public domain assets or not.
ZzFX Zuper Zmall Zound Zynth


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