I love game, super fun mechanic! Two things I'd say for the future - 1. In the first area with the areas that move you in one direction, you may want to not allow people to put a second portal where the arrows are, you they will 100% do it until they softlock themselves to see if they can; 2. and this is super nitpicky cause when a game is fun that's how I get, but beepbox music is great, but it always has a tendency to be a pretty short loop when all is said and done, I always find it helpful to spit out a few similar sounding tunes and intermix them to give it a bit more variety (also definitely subjective though!). Sorry for all the words, but i can't wait to see what you do in the future!
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Space Time Looper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #24 | 4.182 | 4.182 |
| Theme | #33 | 4.045 | 4.045 |
| Gameplay | #36 | 3.773 | 3.773 |
| Overall | #55 | 3.788 | 3.788 |
| Black and White | #99 | 4.591 | 4.591 |
| Music | #122 | 3.182 | 3.182 |
| Art | #187 | 2.955 | 2.955 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I saw tiny little bits of space at the edges of the screen so I stuck a portal up there and thought it was going to end up being like portal where the real game begins when you start to escape. Would have been neat if you kept doing the same puzzles over and over until you discovered that you could escape. I guess portal was kinda heavy handed with forcing you to escape. Anyway I got outside the level and fell forever, so I guess I got the secret ending.
Edit: I thought it would show the game I was a part of, but it didn't so please check out my game here: /jam/black-and-white-jam-8/rate/1483089
The only troubles I had were with the levels of the sound effects! Otherwise, tutorials were clear and I think that if you were to make additional puzzles for the game, you would find several ways to improve the existing ones.
The music is a banger!
The gameplay is very interesting, but I would like more freedom in where to place the portals, or at least know why I can't put the portals in certain places (for example, changing the background)
Fantastic game! Really like the "field hopping" level. The player animation is a bit trippy the first time you see it. I would've like to see the "field hopping" idea used again in another level.
Nice idea!! its seems have some buggy when you put portal in player, but its not interrupt the gameplay at all!








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