Wow, this game is beautiful! I truly love the artstyle and the different levels. What's really impressive is the psychological part behind it. I see great potential in this game!!
Play game
Sword Of Meaning's itch.io pageGameplay video or trailer
https://www.youtube.com/watch?v=CBZ-O90rH3k
Comments
I liked the graphics + the feeling of gameplay and loved how calming Maris's voice was, but unfortunately I couldn't figure out how to use the sword. I kept getting stuck at this point since the speed just stopped on the hill :/ How are you supposed to get past this point? I tried using right arrow and D.

I liked the idea of psychonauts-esque diving into a psyche. I had some small gripes with controls and with level layout - lack of coyote time, the best way to fight seems to be just to turn around, and some of the platform segments where you have to jump up going back and forth were frustrating.
VO was nice, graphics where nice, and I could see the potential for this to turn into a bigger game which is great.
Thanks for the thoughtful comment man! Yeah, we wish we play-tested a little more to get that type of feedback. Adjusting those platforms would have been easy and now that you say it, yeah the best way to fight is just turning around, which is not as fun as the other things. Probably would have tweaked those a bit more with more time. Anyways we are happy with it and will think of this type of stuff for our next game. Gonna check your game now















Leave a comment
Log in with itch.io to leave a comment.