I liked the aesthetics and the ghost mechanic. But I was surprised when green mist killed me in ghost form haha.
Play game
DeathWalk's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #41 | 4.133 | 4.133 |
| Music | #107 | 3.667 | 3.667 |
| Aesthetics | #129 | 3.933 | 3.933 |
| Mechanics | #131 | 3.600 | 3.600 |
| Sound | #243 | 3.000 | 3.000 |
| Fun | #326 | 3.133 | 3.133 |
| Story | #357 | 2.400 | 2.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2: Myself for main game, design, and code. colossaljack.itch.io for the main soundtrack.
Did you use any existing assets? If so, list them below.
https://assetstore.unity.com/packages/3d/environments/dungeons/dungeon-traps-50655 https://assetstore.unity.com/packages/3d/environments/dungeons/ultimate-low-poly-dungeon-143535 https://assetstore.unity.com/packages/3d/characters/humanoids/character-pack-free-sample-79870
Link to your source?
https://github.com/Uberlicious/DeathWalk


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