The second stage really caught me off guard hahaha
Great game!
| Criteria | Rank | Score* | Raw Score |
| Fun | #78 | 3.858 | 3.858 |
| Mechanics | #109 | 3.685 | 3.685 |
| Sound | #111 | 3.401 | 3.401 |
| Music | #275 | 3.204 | 3.204 |
| Story | #354 | 2.414 | 2.414 |
| Aesthetics | #375 | 3.253 | 3.253 |
| Theme | #400 | 2.889 | 2.889 |
Ranked from 162 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2 : myself and Nathan Crawford
Did you use any existing assets? If so, list them below.
I've used some free assets from the Unity Asset store, a hat, some textures and some music and sounds. I'll list them in the credits screen of the game itself.
Link to your source?
https://github.com/MarcusFromOz/Jam2022GDTV
Wow! This one’s a keeper, for sure! Fluid game play. And D.E.A.T.H is only the beginning, indeed! Found a little “feature”: the ball gets stuck at the upper left flipper, but giving a little “S” helps. Maybe there is a way to increase the ball’s visibility behind those upper flippers? e.g. decrease the height of the visible flipper while keeping the collider size?
Great game! I’m going to have a good look at the source as well, as I always wanted to fiddle with some pinball game.
You've got to pinball your way out of this. LOL And those SFX made me laugh too. Thanks for entertaining me. Nice submission.
I love a good pinball game!
One of my OG favorites was Sonic Spinball on the Sega Genisis.
You made a really nice pinball game here with an interesting story!
Please consider also rating and reviewing my game when you have a moment to spare!
I would appreciate the opportunity to grow and improve based on your feedback.
I love a good pinball game!
One of my OG favorites was Sonic Spinball on the Sega Genisis.
You made a really nice pinball game here with an interesting story!
Please consider also rating and reviewing my game when you have a moment to spare!
I would appreciate the opportunity to grow and improve based on your feedback.
Classic good old arcade pinball game. Nice physics implementation, I really had a good time playing it! I would only suggest to work a bit more the UI style ;D
It was really a good game and I had fun playing it. The graphics could have been a little better, but that didn't detract from the gameplay experience. I played it for a really long time and kept trying to beat my high score and was very ambitious ^^.
Yeh I'm looking forward to making it a downloadable game again, and I think some FindObjectsByType() that are in there can be replaced by events and delegates in a more considered programming design. Yeh there is some jam code in there that needs Profiler run over it. I'm guessing I'll learn a lot by fine tuning that.
I treated the Jam as a braindump of what I knew (with a couple of googles for some tricks), and I'm really happy with how I've progressed since my first jam two years ago, when I basically followed course material.
I loved the bullet sounds :D Really well story told with just two (or at least two) pinball machines! I couldn't get past the mutant-machine :P When it's calmer again, I want to try it again.
Cya
Graphics are not good, but the game itself is worth 5 stars for fun! Mechanics are solid. Keep going!
Sure, sorry for not having gone into more detail.
Generally the style is very cluttered, I would be careful with combining many bright colours and textures.
The itch page for yor game is hard to read because of patterns in the background and very playful text.
Less is more. Maybe make the background much more transparent or replace it with a simple colour and let the screenshots speak for themselves.
And ingame less textures and more into the direction of simple colours with different brightness values - because some colours "fight" with others. You can look up complementary colours. There are tools for picking good colour combinations: color.adobe.com, or have a look at the palettes on lospec.com.
Hope that helps!
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