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Final Fright Deep Beneath (Demo)

An Indie Horror game were you survive on a space ship. · By PressUpStudios

CHALLENGING AND INTERESTING HORROR STORY!

A topic by DragonExplosion created Jun 17, 2022 Views: 87 Replies: 3
Viewing posts 1 to 4


Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was an interesting horror game that reminds me a little of Poppy Playtime due to the arms of the main character. This game is definitely challenging when it comes to avoiding the chaser and performing tasks while doing so. The visual design of the game is quite cool and each Mission of the game revolves around a different fear factor and gets more difficult with every mission. So currently, I am stuck on Mission 3 due to the chaser being faster than the main character and having unpredictable movements for myself XD. To be frank, I played so long that I raged quite due to having to listen to the entire speech by the man in the crack before being able to perform the tasks and dying continously to the monster as well. Would be cool if the game was a little easier and the speech can be skipped somehow for people who have died countless times while performing the task. (If I sound a little triggered in the comment, I apologise for that because I am triggered at myself for failing to complete mission 3 XDDDDDD) Other than that, the game is really interesting and it would be cool if there was an introduction at the start of the game about what and who is the main character so that there can be more lore involved in the game. Moreover, I don't know if it is a bug or what but when I am at the title screen, the top half of my screen is cut and for Mission 2, if the player activates the main machine switch first, the mission will be incomplete despite flicking all the switches required.

Thank you for reading my comment and I wish you good luck in your future endeavours.

Developer(+1)

Thank you for the feedback! I have gotten multiple issues with mission 3. I have some ideas to fix it. For one, I should add a skip button to the cutscene with the man in the wall. After seeing it once you shouldn't have to see it again. For two, I'm working on fixing the AI of mission 3's beast,  it's unpredictable at the moment. Horror games and even adventure games should have an aspect of predictable to them, so that AI is getting an overhaul. Thank you so much for playing the game. (Also thanks for the bug with mission 2, I'll add that to things I need to patch.)

Developer(+1)

I just released a patch for the game that should make mission 3 easier to complete. You can read about the patch notes and what's changed in the description of the game.


Thanks you so much for making the Mission easier! I am honoured to be able to receive such assistance from the creators XD. So I just played through the Mission again and I managed to complete it due to the Monster's AI being less powerful than it was before. However, I feel that Mission 3 is now easier than Mission 2 if it is based on increasing difficulty XDDDDDD. Other than that, I did face a bug with the new skip option for the man talking in Mission 3 where I was unable to collect the keycard from the man after completing the objective and the audio overlapped as well when I returned to the room too quickly XD. I will be looking forward to more content from the game in the future. Good Luck! :)