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Robbie's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #260 | 3.024 | 3.429 |
| Innovation | #291 | 2.709 | 3.071 |
| Art Direction | #316 | 2.646 | 3.000 |
| Overall | #353 | 2.545 | 2.886 |
| Game Design | #368 | 2.268 | 2.571 |
| Fun | #375 | 2.079 | 2.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Interesting idea being able to swap out to different actions, and the game fits the theme really well. This is a nice idea and I'd love to see you build upon it. Although I was really lost with what to do. I even got stuck in the first room and had to look at the video on the store page.
This being made within a week is still impressive though. Well done :)
One more thing, I was able to get clip through an area where I definitely wasn't supposed to be able to go. It was really easy to get to too, and I thought it was the intentional path. I ended up being stuck and fell into an endless pit lol

Love the way you implement the theme, i really like it!
My only problem was the level design, the first level was way too hard, with out the walkthrough i dont even know if a get it. I really hope you follow this idea further cause its really original
had trouble getting past the first level, since i didn't realy get how the abilitys work i, but the art looked were nice.
i found a glitch: if you stand ontop of the cyllinder it fases trough the ground, i got it out again but i'm not sure if that's how it's suppost to work?
otherwise solid game
This game has a cool atmosphere and I like how you implemented the theme into this game. My main complaint is the level(s). I was able to understand how the mechanics work, but the first level is too hard to figure out the solution, so I ended up watching the video of the walkthrough (which ruined the fun for me).
Another thing I would like is more visual cues for before and after you clean the battery. Other than that, everything is pretty good. I like all of the sound effects you made, including when the sound pitch gets lower as the battery starts running out of energy. Looking forward to see what you make next!
Awesome feedback! Sorry to hear about your bad experience. I actually watched a few people play the game and I purposefully didn't give any hints at first to see if they could figure out the level. Like you, nobody was able to figure out what needed to be done. I appreciate your feedback very much, and hopefully next time we can work on our levels to make some small, simple levels at first and gradually progress the player's skills into a full-featured level rather than throw everything at the user at once like we did with Robbie. The other levels weren't finished in time for the release, so they have their own problems. Definitely going to address this problem in the next one :)
Honestly, I wanna preface this review by saying that the idea is really cool and I genuinely love it and am excited to see where you take it.
The idea of playing as a machine that needs to assemble and clean and connect components together is really cool and something I've personally never seen!
My only real criticism is just that everything seems very completed from the get go and there isn't much of an explanation on what one needs to do.
Some kind of tutorial would be really helpful and maybe introducing the different tools slowly to the player. Additionally, y'all could add visual cues to signify that a component requires cleaning, or a wired connection to another component.
All in all a really interesting and cool take on the theme and I can't wait to see more from you!
Great job! :D
This game is such an absolute vibe, but I can't figure out what I'm supposed to do. I'm gonna guess that it's just my fault but either way I'd love to know how you made it look like this, I'm very curious.








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