the walking is too slow comparing to the size of map, or you can add more random decoration so that there is something to observe when walking from one point to the other. the filter effect is unique however.
trippy game has potential. it just needs more visual
Play game
Mycelium's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #325 | 2.550 | 2.550 |
| Art Direction | #376 | 2.100 | 2.100 |
| Theme | #387 | 1.950 | 1.950 |
| Game Design | #387 | 2.000 | 2.000 |
| Fun | #387 | 1.900 | 1.900 |
| Overall | #387 | 2.100 | 2.100 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
What a strange game xD It was neat with some interesting mechanics! Also, the camera needs some tweaking xD
Wow the effects. neat little game but maybe inverse the camera from how it is now to make the game feel more natural. If you're planning on expanding the game more, maybe showing a warning for people with photosensitive conditions.
Interesting game but mouse sensitivity and character speed can be improved
The game was interesting. Cool shaders but the character was slow and I got stuck when I was getting that one shroom and got too high.
I got one mushroom. The player speed was slow and took away from the fun for me. It wasn't clear to me what was going on, I assume the distortion on screen was the player getting high? it would have helped if there was some text saying something like "Find and gather all the mushrooms" just to give the player direction on what the goal was from the start.
I got them all! What a trip...
Thanks for reminding me that I should spend more time checking out experimental games :)
Character is way too slow. So I just pick up 2 mushroom... Otherwise the shader guy seems to have fun ;)


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