I know you were in the stream, but as for some notes: Add a mouse sensitivity slider (I was able to adjust for what I played), adjust the minigame to be slightly easier. the time to lose connection was to quick and needed adjusted. Very unforgiving aspect of the game. This honestly felt like an old school nintendo 64 fps which could result in fun little speed runs if the path/connection lost wasn't so unforgiving.
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Five Bars's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #30 | 3.760 | 3.760 |
| Theme | #77 | 3.760 | 3.760 |
| Overall | #92 | 3.456 | 3.456 |
| Fun | #99 | 3.360 | 3.360 |
| Game Design | #132 | 3.280 | 3.280 |
| Art Direction | #226 | 3.120 | 3.120 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.









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