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IGMC: Rebirth FAQ Sticky

A topic by Nick_Komodo created Jun 30, 2022 Views: 6,816 Replies: 111
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Host

Welcome back to the most exciting game event in the RPG Maker community! We’re happy to share the following frequently asked questions for information to help you on your epic game making journey. If you have questions in addition to the FAQ’s covered here, please ask them in this thread. For a full list of participation rules click ***here***

FAQ

1. Is there a theme this year?

Yes. Resurrection, rejuvenation and/or rebirth are the themes for this year's IGMC. What do those words mean to you? Try to convey your own interpretation of what resurrection, rejuvenation and/or rebirth mean in game form to the best of your ability. You can focus on resurrection, rejuvenation, or rebirth or any combination of the three.

2. What counts for the "Pre-existing assets that were not created specifically for the contest" clause of rule 1 of the official rules?

This clause is mainly focused on allowing people to use pre-existing assets such as RPG Maker resource packs, Unity Store assets, Unity Frameworks, RPG Maker Plugins, and similar items that are publicly available, for purchase or for free.

It does also include materials that you had made for a previous project, as long as you can prove that it was not made for the IGMC project. An example of  proof would be:

  • A previously released game containing the material.
  • Old posts (Pre-IGMC Rebirth announcement) on forums/blogs that clearly show that it was made for another project.

Other forms of proof are also possible. If you feel that your piece is borderline, please ask @Nick_Komodo or @Tea

3. Are pre-existing ideas allowed to be used?

Of course. We can't really tell when you had an idea, so there would be no way we could judge this. If you already made a demo using the idea though, it becomes more borderline. In that case:

  1. You can use no assets from the project that do not fall under the pre-existing assets exemption outlined in FAQ question 2.
  2. You can use no programming, or in engine work from your previous version.

In other words, all actual work on the project must be redone from scratch. Even with these caveats, in general, we suggest that you work on a game for which you have never done any engine work, as that will guarantee that your project will not get disqualified for violating this rule.

 

Submitted
This clause is mainly focused on allowing people to use pre-existing assets such as RPG Maker resource packs, Unity Store assets, Unity Frameworks, RPG Maker Plugins, and similar items that are publicly available, for purchase or for free.

That means RPG Maker RTPs assets can't use in this game jam right? I just ask for sure but I has planned to make assets for this project.

(+3)

The clause means that the RTP assets ARE allowed, they're not made specifically for YOUR game. They're made for any game it can be useful for.

Submitted(+1)

Oh okay! Thank you so much!

Jam Host(+2)

RPG Maker RTP are definitely usable! :D

Submitted

Also I have more question (Maybe last question) sorry!

Did Title for this game jam must or should be new IP or can be a part of ongoing "your" IP?

Host

It can be an existing world/IP of yours.

Submitted(+1)

This may be a daft question, but I'd rather ask it than not: we can make new resources for this jam during the jam, right? Just as long as we didn't clairvoyantly make them for the jam before it was announced and started?

Jam Host(+1)

Yes, you can make custom resources for the jam.

Submitted(+1)

Wonderful! Thank you for clearing that up! I took it as a given (the only other jam I've done was no premade resources) but realized I'd better make sure before it was too late XD

Hi, is there any judging criteria we should be aware of? Like a good interpretation of the jam's theme will be 45% of total score, graphic will be 25% of total score,... or something similar like that? 

Host(+3)

The criteria for the judges is just a single 1-10 score and won't be broken down based on specific parts of the game.

(+1)

Hello, are we allowed to use resources that have been purchased at places other than from Komodo in the Degica Shop or via Steam? For example, getting resources from creators via Patreon?

Jam Host(+1)

Yep ^^ That's covered in rule 8, just be sure that you have the rights required.

Submitted(+1)

Regarding this clause.  "In other words, all actual work on the project must be redone from scratch. "  Can we start a new project by duplicating an old project that already have all the plugins and items all done up?  Is that allowed? 

Host(+1)

It's generally best to start from a fresh project.

Submitted

Hi, I want to asking someting

Is the score judged by the images used? I mean scored between RTP images and custom images (include asset from other store too) using.

Host(+1)

Games tend to be judged by the complete package, and custom graphics can be part of that. But being about how it works as a complete package, generally how things are used are more important than what are used.

(1 edit) (+1)

Hello, some questions:
1) I have RPG Maker MV and MZ - can i use MV RTP assets in MZ for this jam?
2) MV and MZ have free DLC - can i use it?
3) There are no limits for scripts and plugins?
4) Game without words still in rules?

Thx.

Jam Host

1) Yes
2) Yes
3) No limits
4) If that's what you want to make, by all means, go ahead! :)

Submitted(+1)

Tea said in a different thread that "No database work can be carried over, such as skills, traits and items."  

Does database work in this context include battle animations? (that is, the assembled animations in the database, not the sprite sheets)

Jam Host (1 edit)

Those cannot be used as that would be work in the engine. All work in the engine for your jam game has to be done from scratch.  You can remake them in your jam project though.

Submitted

same question too 

That means all of example databases in engines can't be used right? And you need to remade or made by yourselfm

Jam Host (2 edits)

In the case of what's already included in the engine, that doesn't constitute work on any participants part since everyone has equal access to it.  You're allowed to use the database entries that the engine comes packaged with.

My prior answer was in regards to custom made animation data entries.

Submitted

I feel like I vaguely remember in past years being allowed to make a thread here about our game to show progress/hype each other up. Is that still ok?

Host

Sure, that's fine.

(2 edits)

Next portion of strange questions:

1) Can i release game on another sites, after submit here (before and after jam deadline)?

2) Can i submit more, than one game (cycle, dilogy, prequel/sequel, etc) ?

Host

1. Yep, not a problem.
2. As per the rules:

"Contest participants can be involved in UP TO TWO submissions. This means you could work on a solo project and collaborate with another team, collaborate on two teams, or even submit two solo projects. If a team uses your resources, but you were not directly involved in the development of the game, then it won't count towards the TWO game limit; same with commissions."

"Your entry must include the theme of the contest. This theme is Rebirth/Rejuvenation/Resurrection."

  1. Question, does reincarnation counts as rebirth ?
Submitted (1 edit)

Similar question here. I'm assuming that reincarnation should count as rebirth or resurrection since I'm going to be making a demo project based on that.
In my case, the question would be more akin to "Does swampman count as resurrection?" (Basically swampman is, if a person dies and another person with the exact same features (including memory and personality and form) is created/born at the exact same time, does that person count as the same person?)
Edit: Also see Plueschkatze's question below.

Jam Host

Yes, I would say reincarnation counts as rebirth.

Hi, I had a question regarding the usage of third party scripts. Is there any restrictions in using them ? I assume I need the rights to use them.

Jam Host

Provided you have the right to use them and they don't violate any terms, they are allowed.

About this part "Your entry must include the theme of the contest. This theme is Rebirth/Rejuvenation/Resurrection." does that mean that the game MUST BE about Rebirth/Rejuvenation/Resurrection (story wise or gameplay wise) or just that it needs to include it in some major way?

Jam Host(+1)

It needs to be incorporated in the game as the theme. In other words, when the judges play your game will they be able to clearly see one of those subjects as the theme of your game?
It may be helpful to read the definition of the word theme:
https://www.merriam-webster.com/dictionary/theme

Hi.

Can I use mkxp-z? It's a replacement for the RMXP binaries. https://gitlab.com/mkxp-z/mkxp-z

As for why, it has some slight addons for quality of life, such as easy access to scale, fullscreen, and an updated version of Ruby (3.1 instead of 1.8.2).

Thanks!

Jam Host

Please refer to rule 4, found here: Rules for a full list of acceptable engines. If it's not found on the list then it's prohibited.

Oh, RM2000 isn't permitted either.

Jam Host(+1)

That was an oversight, it was added to the list, it's definitely permitted! ^^

Host(+1)

RM2k being left off was an oversight on my part.

Oh then I'm glad I pointed it out xD. >.<)b

Submitted

Can I submit a prototype first and then update it along the way before the deadline?

Jam Host

Game pages won't be locked until the submission period is over. However, in my experience people aren't likely to play the same game twice in a jam, so you may want to wait until it's close to done before uploading it for the best community feedback. :)

Submitted

Cool! Thank you for the info.

Submitted

Hello, I'm a developer and streamer, my twitch lives are usually about myself drawing maps for my games. I'm wondering if doing lives where i draws maps for the IGMC contest game is forbidden or not, by the contest's rules. Is possible to share my work or will I incur in a disqualification? Thank you!

Host

Not a problem, you can stream your game dev.

Submitted

Is it okay if we post a link in this forum about our stream if we stream our game dev process?

Host

Yep, that is perfectly fine.

Submitted

Hello!

I wanted to use music from this marvelous pack https://rpgmaker.net/resources/396/ (RMN Music Pack II), however, it reads it's available for non-commercial use only. Technically, my game is not commercial. Would using music from this pack in my game break the rules of this jam?


Thanks in advance.

Host(+2)

We require commercial use only because we don't want an issue over offering the prize money.

Submitted

To be clear.

- Plugins you've written for other projects yourself, including patches for existing commercially usable plugins, are acceptable?

- But, character art made in the generator and other things like maps and animations, for other non-publicly released projects, are prohibited? (Because they're in-engine made content)

Jam Host

- As long as your use of said plugins doesn't violate other rules for this jam or the original creators terms of use then they are allowed.

-Ask yourself this question, "Was what I want to use made using an RPG Maker engine before the start date of this jam?" If the answer is yes, then it's prohibited.

Submitted (1 edit) (+1)

Just to be certain, would art for another game that I've released for public usage be prohibited or does that only apply to non-public?

Jam Host (1 edit)

That's a very good question!

Assets made for the community that are commercially allowed are allowed for the jam, in this case for those specifically it will be allowed.

If you've made assets and released them to the community for commercial use, you may use them in your jam game.

(+1)

I'm confused

For example, I created a new project using rpg maker mv, then I used the chareacter, sound and animation assets that are already available in rpg maker, is that okay?

Submitted

The default assets are okay to be used. 

Host

Yeah that kind of stuff is fine.

Submitted

Thank you.

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