Dicey's pretty cute and I like the intro story. The idea of earning different skills was also interesting. You should probably look into increasing the step offset on your character controller or try to level off the ground a bit more. I also think you could benefit from giving your player object a physics material with 0 friction so that it isn't sticking to objects. One last little suggestion is that you should probably rotate the camera toward the maze so that it's the first thing the player sees when the game boots up. The flashlight is a good touch but I completely passed over the maze entrance during my playthrough and had no idea where to get the first dice face.
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Dicey's Adventure's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #2819 | 2.778 | 2.778 |
| Creativity | #3247 | 2.667 | 2.667 |
| Overall | #3348 | 2.537 | 2.537 |
| Enjoyment | #3864 | 2.167 | 2.167 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main protagonist is a dice and can "roll" eventually
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
This was awsome! Very intresting take on the theme with a mini metroidvania style game. The only thing that could have been better is the camera but honestly im impressed you got a working 3d game.
Wow It`s realy good stuff!!! Of course there are some flaws, but the game is suitable, and if it is finished, it will be a cool TimeKiller =)
Cool concept, but the player was kind of hard to control... Great work, though!
Hi, we know that the movement and camera are bot working properly currently. We‘re working on this for an update after the voting period. As for the faces, we didn‘t habe the time to make the puzzles for it, because our time management needs some tweaking.
Good to hear that you found it cute. Thx for the comment ;)
Got halfway(?) and then stuck under a cabinet... the idea of unlocking moves isn't bad, but it needs a lot more work unfortunately.
Couldn't get to any of the faces. I wish there was an animation for walking and that the player would stop faster. Very cozy atmosphere and music.
I love the charm of this game so much! Even though it didn't feel particularly fun because of the controls, it hooked me and and I couldn't stop playing for ages. I just love how cute it is.
Issues with the controls: Jump feels off, Too slow, Mouse sensitivity way too low, player gets stuck on the side of objects
Well Done!
Cute game. Felt kinda like the Theme was tacked-on, but Dicey was cute and the scene was nice. This game gets bonus points from me for being one of the only games with settings for switching to Windowed mode and adjusting resolution in it.
Cute game. Felt kinda like the Theme was tacked-on, but Dicey was cute and the scene was nice. This game gets bonus points from me for being one of the only games with settings for switching to Windowed mode and adjusting resolution in it.






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