The music is so calm it makes you keep playing it! Great work!
Play game
Dice Beetle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #753 | 3.806 | 3.806 |
| Overall | #803 | 3.537 | 3.537 |
| Enjoyment | #967 | 3.306 | 3.306 |
| Creativity | #1050 | 3.500 | 3.500 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My little beetle is rolling the dice around the desert!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
I had a lot of fun solving these puzzles. Great and challenging game!
A very engaging puzzle game. The entire concept of being a "dice" beetle was really fun. The puzzle were also thought out and it was neither too hard or too easy in my opinion. Don't know if it was intended or not but it was quite hard to keep focus on where the beetle symbol on the dice because I kept forgetting which number corresponded with what but I did enjoy the extra challenge of remembering the placement. You made something creative and engaging in just two day. Good luck on the jam!
Thank you for the comment! I agree, keeping track of the positioning on the dice was a challenge that I had intended to be part of the game, but I hoped the mechanic of pressing space to view the sides helped mitigate that somewhat, at least enough to make it challenging rather than frustrating! Thank you for your kind comment and feedback!
There are a bunch of similar games in the jam, but most don't implement a way to see the other faces of the dice, which I'm glad to see, it makes the game more enjoyable.
Good job on this!
Really nicely presented game. I've seen a few of these "roll over the dice" style games. I'm finding them frustrating more than anything else !
But I love the "Space to Reveal" mechanic. How good is that? Helps you plan your route.
Clean graphics too, make for a really good effort in 48 hours.
Great job! Apologies that it's not my type of game. I still love what you did though :)
Really nicely presented game. I've seen a few of these "roll over the dice" style games. I'm finding them frustrating more than anything else !
But I love the "Space to Reveal" mechanic. How good is that? Helps you plan your route.
Clean graphics too, make for a really good effort in 48 hours.
Great job! Apologies that it's not my type of game. I still love what you did though :)
Cool puzzle game! It’s quite a challenging one too. I found myself restarting often when I got the dice stuck in a corner - gotta think carefully about where you move! I was able to move a dice diagonally, not sure if that’s intentional?
The diagonal movement was not intentional, but I could only replicate it in situations where you could move the dice vertically and horizontally to the same place in two moves regardless, so I figured it was harmless enough! I think if I decide to elaborate on this one post jam, I might try implementing an undo feature so you don't have to restart after a single mistake!
This is a fun twist! We're used to associate dice with randomness, but putting it completely under the player's control is a creative way to incorporate the theme. It was quite challenging, and I sometimes had to use a physical die to wrap my head around the moves. Is that considered cheating?
I don't think it's cheating at all! I used a physical dice a lot when making it to make sure the code was working correctly! Did you use the in game functionality to see the different faces (pressing space) and the physical dice as well? Or did I not make it clear enough that it was an option? Either way, thank you so much for taking the time to play and comment!


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