Cool idea, rolling the die to decide which spaces are safe. I think controls could be more responsive, and one hit kills are frustrating. I also wonder if there could be some risk/reward element to grabbing dice, instead of them just outright being a negative thing that makes the game harder. Also the pink background on the page fried my retinas.
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Pinky's Perilous Pathway's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3186 | 2.692 | 2.692 |
| Overall | #3607 | 2.436 | 2.436 |
| Presentation | #3661 | 2.423 | 2.423 |
| Enjoyment | #3770 | 2.192 | 2.192 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
While you are running, Pinky the die will roll and place obstacles in front of you on the number she rolls.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam






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